Sandbeast
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Revision as of 20:11, 27 December 2024 by Link (talk | contribs) (Text replacement - "Time Ring" to "link=Time Ring")
| Abilities: | Melee (0-123) (twice per turn), Light Healing (minor) | ||||||||
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| Class: | Beast | ||||||||
| Pushable: | ❌ | ||||||||
| Push Objects: | ✔️ | ||||||||
| Est. Max Damage: | +260 per turn | ||||||||
| Immune To: | Invisibility | ||||||||
| Sounds: | ? | ||||||||
| Task: | 600 (Tylar Tasks) | ||||||||
| Note: | They have two melee hits per 'round'. Usually found in groups, the Sandbeast can be dangerous to lower levels. Great exp, but fairly high damage output in groups. | ||||||||
| Strategy: | Either run them and keep away from their double melee as a mage/paladin or as a knight try to face just one at a time. It's recommended to have at least backpack of GFBs on yourself if you feel like going to get trapped. You can also hunt them with GFBs to increase the experience gain. | ||||||||
| Loot: |
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| Skinnable: | |||||||||
| Location: | Abukir Sandbeast Spawn (58 Spawn) |
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