Hydra

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Revision as of 09:17, 3 March 2020 by Rocco hung (talk | contribs) (capitalized Hydra Ham, as the new page is done.)
Hit Points: 4500
Experience: 8600
Summon: --
Convince: --
Abilities:Melee (0-314), Poison wave (146-350), Poison strike (100-200), Paralysis, Self-Healing
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:864+ hp per turn, 1865+ hp (very slim chance) with 3 heads
Immune To:Poison
Sounds:"FACHHH!"; "FSCHHHH!"
Task:300 (Tylar Tasks)
Note:Runs on low health. It changes to a 2-headed version on deep green hp and a 3-headed version on deep yellow hp. With each additional head, the Lernaean Hydra gains the ability to use an additional poison wave and poison strike per turn.
Strategy:Pay special care and attention to the shape of the wave and the direction the hydra faces.
Loot:0-300 Gold Coin, 0-3 Hydra Ham, 0-4 Small Emerald, Protection Amulet, Plate Armor, Illumination Ring, Light Sword, Medusa Shield, Dragonfetish, Assassin Blade (semi-rare), Poisoned Bow (rare), Arming Sword (rare), Torn Quicksand Boots (rare)
Skinnable: Hydra Head with
Hydra Tongue with
Hydra Claw with
Location:Abukir Hydra Island, Giant Cobra Island

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