Knight Guide

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Revision as of 04:25, 30 January 2026 by HurionWiki (talk | contribs)

Guide Introduction

Before you start:
There is no "right" or "wrong" way to play the game.

The guide is aimed towards inexperienced players, which means it will include mostly basic information that is easy to follow up to around level 200.
Content that is too hard or too expensive for average new player might be skipped.

General Information

Vocation Choice

Knight is a tanky melee fighter.

Great choice for inexperienced players as it forgives mistakes and is easy to learn

Good both in solo and team gamestyle.

Vocation Statistics
Each level up Knight gains:

• 15 health points
• 5 mana points
• 25 oz. capacity

Health regeneration: 1hp per 3 sec
After Promotion: 1hp per 2 sec
Mana regeneration: 1 mana per 6 sec
After Promotion: 1 mana per 5 sec

Pros and Cons
Pros

• Highest max health gain per level.
• Cheap to level up and easy to profit.
• Best early game of all vocations.
• Good for both solo and team players.
• Comfortable to play without constant risk of dying.

Cons

• Requires hours of skilling to deal decent amount of damage on lower to mid levels.
• Relies on upgrading equipment more than other vocations.
• No reliable instant healing spells, requires UHs to heal.
• The lowest single-target damage output of all vocations due to lack of Sd Rune.

Tips

Tips

• Buy Promotion as soon as you can afford it.
• Upgrading your weapon should be your priority.
Boots of Haste are huge Quality of Life improvement
• Melee skil doesn't differentiate between weapon type, you can skill even with your fists.
• Always have opened few backpacks of UHs as it might save your life.
• On high enough level teamhunts are usually a lot better than solo hunting.
• Carry infinite light source on your arrow slot, such as Frozen Starlight or colored spellwands.
• Natural spawning Candelabrum never runs out (unless you right click them), free infinite source of light you can find in any city.

Spells

This is not a complete list of Knight Spells, just the most important ones.
Image: ML: Incantation: Spell: Mana cost: Charges: Price: Premium:
Incurso Min.png 0 incurso amplio Axe Throw 30 - Free no
Light.png 0 ancreo lux Light 20 - Free no
Invenio.png 0 invenio "NAME" Find Person 20 - Free no
Inima tera.png 0 inima tera Magic Rope 20 - Free no
Ancreo magni lux.png 0 ancreo magni lux Great Light 30 - 200 gp no
Incuro.png 1 incuro Light Healing 25 - Free no
Incuro vex.png 1 incuro vex Antidote 30 - Free no
Inima amplio.png 1 inima amplio Levitate 50 - Free yes
Anthar Gladius Amplio.png 5 anthar gladius amplio Bloodlust Stance 0 - 2300 gp yes
Incurso Min.png 3 incurso min Decimate 1 * level
(min 75, max 300)
- 2000 gp yes
Anima amplio.png 4 anima amplio Haste 60 - Free yes
Inatio res.png 4 inatio res Challenge 30 - Free yes
Incurso.png 5 incurso Berserk 2 * level
(min 100, max 600)
- 2500 gp yes
Inatio.png 0 inatio Taunt - - - yes

Equipment

Usual path of upgrading your equipment, keep in mind that sometimes you can find Attributed items that are better than these listed below.
Attributes are luxury, not necessity. It's great to have attributes on your equipment, but getting money for runes should always be your priority.
If you decide to get yourself attributes, focus weapon first, as it will have a lot bigger impact than any other piece of equipment.

IT IS NOT THE COMPLETE LIST OF ITEMS, ONLY THE MOST AFFORDABLE FOR INEXPERIENCED PLAYERS.

Helmets

To view the complete list of helmets click here.
Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Warrior Helmet Warrior Helmet 50

8 68.0 oz Strength (1)

Superior (1),
Fortitude (+1 HP per 8 ticks),
Vitality (20/15/10),
Strength (2)
Royal Helmet Royal Helmet 100

9 48.0 oz Strength (3)

Superior (2),
Resistance (Physical, 1%),
Vitality (35/27/18),
Strength (4)
Ancient Helmet.png Ancient Helmet 110

10 79.0 oz Strength (4)

Superior (2),
Resistance (Physical, 1%),
Vitality (40/30/20),
Strength (4)
Helmet of the Fallen King Helmet of the Fallen King 120

9 27.6 oz Strength (4)

Streamlined (10),
Vitality (50/38/25),
Resistance (Physical, 1%),
Strength (5)
Vanadinite Helmet.gif Vanadinite Helmet 130

9 73.0 oz Strength (4),
2% fire resistance

Superior (1),
Resistance (Fire, 1%),
Vitality (35/27/18),
Strength (5)
Demon helmet.png Demon Helmet 150

10 29.5 oz Intelligence (5),
Dexterity (5),
Strength (5)

Superior (1),
Resistance (Fire, 3%),
{Resistance (Energy, 3%) +
Intellect (25),
{Intelligence (7) +
Dexterity (7) +
Strength (7)}}
Skeleton Mask.png Skeleton Mask 150

9 75.0 oz Strength (5),
2% lifedrain resistance

Superior (?),
Resistance (Lifedrain, 1%),
Vitality (30/23/15),
Strength (6)
Icebound Helmet.png Icebound Helmet 160

10 81.0 oz Strength (5),
1% ice resistance

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (35/27/18),
Strength (7)
Elite Knight Helmet.png Elite Knight Helmet 180

10 47.0 oz Strength (6)

Superior (2),
Resistance (Physical, 1%),
Vitality (40/30/20),
Strength (8)
Revenant Mask.png Revenant Mask 200

9 85.0 oz Strength (7),
?
? Strength (8),
?
Warlord Helmet.png Warlord Helmet 240

9 48.0 oz Strength (8),
1% physical resistance

Superior (1),
Resistance (Physical, 1%),
Vitality (45/34/23),
Strength (10)
Green Helmet of the Fallen King.gif Helmet of the Fallen King 250

13 28.6 oz Strength (9)

Streamlined (15),
Vitality (75/57/38),
Strength (10),
Resistance (Physical, 1%)

Armors

To view the complete list of armors click here.
Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Knight Armor Knight Armor 50

12 120.0 oz Strength (2)

Superior (2),
Fortitude (+1 HP per 4 ticks),
Vitality (28/21/14),
Strength (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (+1 HP per 12 ticks),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4)

Superior (1),
Fortitude (+1 HP per 2 ticks),
Lean (-30),
Resistance (Energy, 2%),
{Dexterity (4) +
Strength (5)}
Dragon Scale Mail Dragon Scale Mail 110

15 114.0 oz Strength (5)

Superior (2),
Resistance (Fire, 2%),
Vitality (45/34/23),
Strength (6)
Royal Plate Armor NEW.png Royal Plate Armor 120

15 90.0 oz Strength (5)

Superior (1),
Resistance (Physical, 1%),
Vitality (45/34/23),
Strength (7)
Ancient Armor.png Ancient Armor 130

16 185.0 oz Strength (6)

Superior (1),
Resistance (Physical, 1%),
Vitality (50/38/25),
Strength (7)
Skeleton Armor.png Skeleton Armor 150

15 98.0 oz Strength (6),
 ?

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (8)
Elite Knight Armor.png Elite Knight Armor 180

16 112.0 oz Strength (8)

Resistance (Physical, 1%),
Superior (1),
Strength (9),
Vitality (60/45/30)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)}

Revenant Armor.png Revenant Armor 200

15 123.0 oz Strength (9),
 ?

Superior (?),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (10)
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10)

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)}

Legs

To view the complete list of legs click here.
Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Knight Legs Knight Legs 50

8 70.0 oz Strength (2)

Superior (1),
Fortitude (+1 HP per 4 ticks),
Vitality (30/23/15),
Strength (2)
Imperial Soldier Legs Imperial Soldier Legs 80

8 50.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (+1 HP per 4 ticks),
Vitality (35/27/18),
{Dexterity (4) +
Strength (4)}
Ancient Legs Ancient Legs 120

9 98.0 oz Strength (5)

Superior (1),
Resistance (Physical, 1%),
Vitality (50/38/25),
Strength (6)
Golden Legs Golden Legs 140

9 56.0 oz Intelligence (5),
Dexterity (6),
Strength (6)

Superior (1),
Resistance [Elements, 1%],
Vitality (50/38/25),
{Intelligence (7) +
Dexterity (7) +
Strength (8)}

Skeleton Legs.png Skeleton Legs 150

8 72.0 oz Strength (6),
1% lifedrain resistance

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (35/27/18),
Strength (8)
Elite Knight Legs.png Elite Knight Legs 180

9 58.0 oz Strength (8)

Superior (1),
Vitality (55/42/28),
Resistance (Physical, 1%),
Strength (9)
Revenant Legs.png Revenant Legs 200

8 90.0 oz Strength (9),
?
? Strength (10),
?
Magic Plate Legs.png Magic Plate Legs 200

9 50.0 oz Dexterity (9),
Strength (9),
1% fire, poison, energy and ice resistance

Superior (?),
Resistance [Elements, 1%],
Vitality (45/34/23),
{Dexterity (10) +
Strength (10)}

Hellforged Legs Hellforged Legs 290

10 180.0 oz Strength (13),
1% physical resistance

Superior (1),
{Resistance (Fire, 3%) +
Resistance (Death, 2%)},
Vitality (75/57/38),
Strength (15)



Boots

To view the complete list of boots click here.
Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Adventurer Boots.png Adventurer Boots 20

0 8.5 oz +10 speed

Streamlined (10),
{Intelligence (1) +
Dexterity (1) +
Strength (1)}
Explorer Boots.png Explorer Boots 40

0 7.8 oz Intelligence (1),
Dexterity (1),
Strength (1),
+20 speed,
+120 speed on Mud

Streamlined (10),
{Intelligence (1) +
Dexterity (1) +
Strength (1)}
Ancient Boots Ancient Boots 70

2 11.0 oz Strength (2)

Superior (1),
Vitality (25/19/13),
Strength (2)
Steel Boots Steel Boots 100

3 29.0 oz Strength (2)

{Superior (1) +
Streamlined (-20)},
Vitality (25/19/13),
Strength (3)
Skeleton Boots.png Skeleton Boots 150

2 9.2 oz Strength (4),
+20 speed,
1% lifedrain resistance

Superior (1),
Resistance (Lifedrain, 1%),
Streamlined (10),
Strength (4)
Quicksand Boots Quicksand Boots 170

1 10.0 oz Intelligence (4),
Dexterity (4),
Strength (4),
+40 speed;
+220 speed on quicksand

Streamlined (5),
Superior (1),
{Intelligence (5) +
Dexterity (5) +
Strength (5)}
Elite Knight Boots.png Elite Knight Boots 180

3 25.0 oz Strength (4)

Streamlined (20),
Vitality (35/27/18),
Strength (5)
Magic Plate Boots.png Magic Plate Boots 200

3 9.0 oz Dexterity (5),
Strength (5),
+30 speed

Resistance [Elements, 1%],
Vitality (35/27/18),
Streamlined (5),
{Dexterity (7) +
Strength (7)}

Revenant Boots.png Revenant Boots 200

2 11.0 oz Strength (5),
+30 speed

Superior (?),
Resistance (Lifedrain, 1%),
Streamlined (10),
Strength (6)

Shields

To view the complete list of shields click here.
Image: Name: Item
rank:
Defense: Weight: Properties: Att % Attributes:
Tower Shield Tower Shield 60

32 82.0 oz -

Vitality (30/23/15),
Guardian (3),
Fortified (1),
Block (2%),
Strength (1)
Crown Shield Crown Shield 70

32 62.0 oz Strength (1)

Vitality (25/19/13),
Guardian (3),
Fortified (1),
Reflect (2%),
Strength (1)
Medusa Shield Medusa Shield 90

33 58.0 oz Strength (1)

Vitality (35/27/18),
Guardian (3),
Fortified (?),
Block (2%),
Strength (1)
Vampire Shield Vampire Shield 100

34 38.0 oz Strength (1)

Vitality (30/23/15),
Guardian (3),
Fortified (1),
Block (2%),
Strength (2)
Crystallized shield Crystallized Shield 120

32 85.0 oz Strength (2)

Guardian (3),
Resistance (Ice, 2%),
Fortified (1),
Reflect (2%),
Strength (2)
Frozen Shield Frozen Shield 150

35 55.0 oz Strength (2)

Vitality (45/34/23),
Guardian (4),
Fortified (1),
Reflect (3%),
Strength (2)
Demon Shield Demon Shield 160

35 26.0 oz Strength (2)

Resistance (Fire, 3%),
Guardian (4),
Fortified (1),
Block (3%),
Strength (3)
Hellforged Shield Hellforged Shield 180

36 120.0 oz Strength (2)

Vitality (50/38/25),
Guardian (5),
Fortified (1),
Block (3%),
Strength (3)
Shield of the Heroes Shield of the Heroes 200

36 45.0 oz Strength (3)

Vitality (50/38/25),
Guardian (5),
Fortified (1),
Block (3%),
Strength (3)
Mastermind Shield Mastermind Shield 220

37 57.0 oz Strength (3)

Vitality (60/45/30),
Guardian (6),
Fortified (1),
Reflect (3%),
Intellect (25),
Resistance [Elements, 1%],
Strength (4)


Weapons

Usual path of upgrading your weapons, keep in mind that sometimes you can find Attributed items that are better than these listed below.

Two-handed weapons hit every 3 seconds unless you are using the Bloodlust Stance

To view full list of weapons click here.
One-handed Weapons
Image: Name: Item
rank:
Atk: Def: Weight: Properties: Att % Attributes:
- - - -
Two-handed Weapons
Image: Name: Item
rank:
Atk: Def: Weight: Properties: Att % Attributes:
- - - -

Training

Basic informations
  • You need to blood-hit your opponent at least once every 30 turns (60 seconds) to advance in melee skills as you keep hitting
  • You advance your blocking skill getting hit by two monsters (twice per turn), anything over that doesn't matter
  • You advance your fighting skills faster using one-handed weapons
  • You should skill with as weak weapon as possible so you kill monsters slower

• You can use Training Stations to instantly gain skill tries.


Level Recommended Skills
30 50/50
40 60/60
50 65/65
60 70/70
70 75/75
80 80/80
90 85/85+
100 90/90+
Name Skills Description Example Location
Dummy Scroll.gif Dummy Scroll 10+ This scroll can summon you a dummy that will attack you twice a turn and heal itself, no longer need to set up a training camp. You still have to do an action every 30 minutes to not get kicked, otherwise you are set for training. Medivia Store
Crystal beetle.png Crystal Bug 10+ This creature can be SUMMONED by any 21+ level mage, heals itself, fully afk Map icon
Troll.gif Troll 10+ Drops food, runs away on low health Map.png Map.png Map.png
Rotworm.png Rotworm 25+ Drops food Map.png Map.png Map.png Map.png
Dwarf.gif Dwarf 25+ Drops food Map icon Map icon
Minotaur.gif Minotaur 35+ Drops food Map.png Map icon
Gargoyle.png Gargoyle 70+ Heals itself, tanky enough to not get killed, fully afk Map icon Map icon

Notable Quests

To view full list of Quests click here.
Name Level
(Required)
Level
(Recommended)
Premium Team Size
(Recommended)
Reward
Hungry Elephant None. 8 Yes 1 Repeatable Quest.
Random, possiblity to get only one:

200 Hunting Arrows, 500 Hunting Arrows, 800 Hunting Arrows, 1000 Hunting Arrows
Random, possiblity to get multiple:
Illumination Ring, Hunting Bow, Ignited Bow, Tortoise Boots, Quiver.

Caiman's Emeralds Quest 10 10 No 1 2 Small Emeralds
Battle Axe Quest 10 10 No 1 Battle Axe, 200 experience.
Snake Charmer Quest 15 15 No 1+ Serpent Scepter, 3,000 experience.
Beehive Quest 15 15 No 1+ Steel Sword, 5,000 experience.
Noble Armor Quest 25 25 No 1-2 Noble Armor, Crown Helmet, 25,000 experience.
Tower of Fire Quest 25 30 Yes 1 Weapon of choice: Fireweaver, Fire Sword, Ignited Bow
Devil's Pit Quest 25 40 No 3+ Fireweaver, 20,000 experience.
Crusader Helmet Quest 35 40 No 2+ Crusader Helmet
Mad Mage Room Quest 40 50 No 1+ Hat of the Mad, Stone Skin Amulet, Star Amulet, 50,000 experience.
Tower of Eternal Energy Quest 40 50 No 3+ Stormcaller, Electric Helmet, Energy Ring, 15 Platinum Coins
Black Knight Quest 50 50 No 1+ Crown Armor, Crown Shield
Access to Abukir Quest - 50 Yes 1 Access to Abukir.
Abukir's Gryphon Issue Quest - - Yes 1 Access to Abukir Griffin passage, a lot cheaper than boat.
Dwarf Hell Quest 32 50 No 2+ Dwarven Axe, War Hammer, 40,000 experience.
Bright Sword Quest 45 50 No 2+ Bright Sword
Orc Fortress Quest 40 60 No 2+ Knight Armor, Knight Axe, Fire Sword
The Eye of Flame Quest - 60 Yes 1 Ability to buy spells from Tvindorath and 5,000 experience.
Deeper Vilias Quest 50 70 No 3+ Knight Axe, Warrior Helmet, Elven Amulet, Tower Shield, Dwarven Ring
Loyality and Devotion Quest - 80 Yes 1 Abillity to trade with Ziyad.
The One Below Quest 60 80 No 4+ Boots of Haste, Giant Sword, Tower Shield, Stealth Ring, Stone Skin Amulet, Banshee Trophy and 100 Platinum Coins
Dragon Maze Quest 55 90 No 8+ Fire Hammer, Flaming Bow and 15 Small Rubies
Fire Axe Quest 60 90 Yes 3+ Fire Axe.
Exploring the North Quest - 80 No 1 Ability to travel to Forgula and Coldridge (with PACC)
Medusa Shield Quest 60 80 Yes 2+ Medusa Shield, Blue Robe, Skull Staff.
Vampire Shield Quest 70 90 Yes 1 Vampire Shield, Dragon Lance, Strange Symbol, Black Pearl, Mysterious Fetish, 40,000 experience.
Blue Djinn Quest - 100 Yes 2+ The ability to trade with Nah'Bob and Haroun, possibility to hunt Green Djinn Tower in Yehsha.
Green Djinn Quest - 100 Yes 2+ The ability to trade with Yaman and Alesar, possibility to hunt Blue Djinn Tower in Yehsha.
Titan Quest 80 100 Yes 4+ Demon Shield, Golden Armor, Guardian Halberd, Platinum Amulet, Life Ring, Crystal Ring, 3 Small Diamond, 4 Small Sapphire.
Demon Helmet Quest 100 120 Yes 4+ Demon Helmet, Demon Shield and Steel Boots.
The Annihilator Quest 100 120 Yes 4 A choice of one of the following: Magic Sword, Demon Armor, Stonecutter Axe, or a Present Box with an Annihilation Bear inside.
RoTS Quest 90 120 Yes 3+ Ring of the Sky, Key 7000.
Corrupted Staff Quest 90 130 Yes 2 Corrupted Staff, 240,000 experience.
Icenhaal Ship Quest - 130 Yes 1+ Steamboat passage to the city.
Jungle Sickness Quest 99 130 Yes 1-4 2000gp, Weapon of choice: Venom Crossbow, Venom Greathammer, Venom Greataxe, Venom Greatsword, Venom Wand.

Ability to craft: Revenant Mask, Revenant Armor, Revenant Legs, Revenant Boots.
Access to Weekly Dungeon Temple of Agavan|

Helping a friend Wulkan Quest - 140 Yes 1+ Access to Wulkan's shop.
Exploring the Corrupted Island - 140 Yes 1+ Access to Corrupted Island, 27 Platinum Coins, Key 7003.
Swamp Hell Quest 90 140 Yes 4+ Envenomed Crossbow
Lord Azeran Quest 75 150 Yes 3+ Helmet of the Fallen King. Requirement for future quests.
Frozen Chamber Quest 150 180 No 4 A choice of one of the following: Icebound Armor, Glacierweave Robe, Frostpiercer Armor, Frostwind
The Plaguebringers of Abukir 100 200 Yes 10+ For everyone: Quicksand Boots and an Ancient Backpack. Choice between one of three items: Soul Emerald, Ancient Crossbow and Magician's Staff.

Hunting Spots

These are just examples of good hunting zones, there are many more, possibly even better spots.

For more hunting zones suggestions click here.

Shield icon under description means one-handed weapons, axe icon means two-handed weapons are preferred.
Name: Recommended Level: Team Size: Exp: Loot: Method: Requirements: Notable Drop:
Arak Wasps 8+ Solo Good None Melee None None