Demorc

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Revision as of 20:58, 17 January 2026 by Eldrin (talk | contribs) (Text replacement - "loot_very_common<!--grey-->" to "loot_very_common")
Demorc
Hit Points: 6,300
Experience: 6,560
Summon:
Convince:
Abilities:Melee (0-300~), Poison Spit (0-200~), Self-Healing
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:500+ hp per turn
Immune To:Death
Resistant To:Energy (20%)
Weak To:Fire (14%), Primordial Fire (100%)
Task:700 (Demonic Faction)
Strategy:Knights can group 3 of them into a corner and explo, or preferrably lure 6-12 and GFB while stairhopping for good exp and decent return.
Around level 350-400 you should be able to hunt them quite safely that way.
Other vocations can do this as well, but less safely.
They can also be hunted together with warchiefs in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves for high experience and decent return and even profit on very high levels.
Loot:
Very Common
Uncommon
Semi-Rare
Very Rare
Epic
Legendary
Skinnable: Demorc Horn with
Piece of Demorc Skin with
Location:Demorc Entrance Spawn and Demorc Main Spawn

Go back to Creatures.