Chimera

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Revision as of 20:45, 17 January 2026 by Eldrin (talk | contribs) (Text replacement - "loot_very_common<!--grey-->" to "loot_very_common")
Chimera
Hit Points: 11,000
Experience: 16,600
Summon: --
Convince: --
Abilities:Melee (0-650), Poison Spit (200-470), Fire Wave (400-950), Haste, Light Healing
Class:Magical Creature
Pushable:
Push Objects:✔️
Est. Max Damage:1500+ hp per turn
Immune To:Energy, Fire, Poison
Sounds:"MEEEEH!"; "GRRRRRHOORRR!"; "ZSSSSH!"; "FCHHHHHH!"
Task:100 (Tylar Tasks)
Note:An abomination of nature, it has 3 heads each coming from a different creature: a lion, a goat and a dragon.
Strategy:Knights can quite easily block these around level 150 and hunt them with shooters, may not be particularly profitable until a bit higher level.
Good teamhunt spot for a blocker and shooter from levels 200-300.
A very good hunt for knights and archers above level 400; knights taking 3 at a time and using Explos for good exp and good profit; archers killing 1 at a time with SD's for very good experience and relatively low waste for an SD hunt.
Loot:
Very Common
Uncommon
Semi-Rare
Rare
Very Rare
Skinnable: Chimera Mane 1%
Chimera Foot 5%
Location:Chimera Lair, Small Chimera Lair, Poa, Single spawn on way to Wulkan

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