Hirnus Bloodhoof
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Revision as of 19:40, 2 January 2025 by Link (talk | contribs) (Text replacement - "Chain Legs" to "link=Chain Legs")
| Abilities: | Melee (0-105+), Distance Skill (Bolt) (0-20), Summons Minotaur Guard, Minotaur Archer and Minotaur Mage, Poison (starting at 5 damage), Invisible, Strong Healing. |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 125+ hp per turn (500+ with summons) |
| Immune To: | Invisibility |
| Sounds: | ?? |
| Task: | 1 (The Dwarf Faction) |
| Note: | One of the Minotaur bosses, required to complete a faction so he can often be difficult to find, especially since he also drops the rare Dwarven Helmet addon item. Hirnus is quite strong and does not run, he summons many minotaurs with him and often goes invisible. |
| Strategy: | Hirnus often goes invisible and summons many minotaurs with him. Use Invisibility spell or |
| Loot: | 0-74 gp, |
| Skinnable: | |
| Location: | Hirnus Bloodhoof is in a room accessed by pulling the lever on top of the Minotaur Tower here in Mittenhoff.
You should take care as this boss is fairly dangerous and you can't have anyone help you. |
Go back to Creatures.