Ashlord

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Revision as of 16:53, 12 January 2022 by Saelvas Saelvius (talk | contribs)
Ashlord
Hit Points: 14800
Experience: 21300
Summon: --
Convince: --
Abilities:Melee (0-1100~), Life Drain (300-500~), Energy Beam (380-780~), Great Death Ball on self (340-520~), Fireball-sized Death Fire Bomb (60 damage when stepped on, 30 DoT), Light Self Healing
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:2700+ HP in one turn
Immune To:Poison, Energy, Fire, Death, ?
Note:Encountered during the Grim Faction.
Strategy:They are both stronger and faster than a regular Demon. They can use their life drain attack from a distance, coupled with the death fire fields they deal consistent damage. If you get in range of its other attacks they can easily do 1500 damage very quickly. Make sure to stay diagonal to avoid their beam.
They can be killed with Heavy Frozen Missiles, but for lower levels it may be better to get them down quickly using Sudden Death Runes.
Loot:0-320+ Gold Coin, Double Axe, 0-6 Fire Mushroom, Small Emerald, Talon (semi-rare), Orb (semi-rare), Demon Tusk (semi-rare), Fire Axe (semi-rare), Stealth Ring (rare), Ice Rapier (rare), Gold Ring (rare), Giant Sword (rare), Mastermind Shield (very rare), Golden Legs (very rare), rest probably also similar to a Demon
Skinnable: Ashlord Claw with
Location:Thor'garak's Seal

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