States
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Revision as of 08:23, 5 April 2018 by 148.251.156.146 (talk) (Created page with " <div id="content_view" class="wiki" style="display: block"> =States= ---- There are several different types of states, each with their own effect.<br /> * Image:burning...")
States
There are several different types of states, each with their own effect.
- burning.pngBurning - Will take fire damage over time.
- cursed.pngCursed - Will take physical damage over time.
- drunk.pngDrunk - Movements may become random in addition to random 'hicks'.
- electrified.pngElectrified - Will take energy damage over time.
- freezing.pngFreezing - Will take freeze damage over time.
- haste.pngHaste - Movement speed is increased.
- hungry.pngHungry - Player has not eaten any food and will not regenerate.
- locked.pngLocked - Player has been in combat within the last 60 seconds.
- manashield.pngManashield - Mana will be depleted instead of health.
- paralyzed.pngParalyzed - Movement speed is impaired.
- poisoned.pngPoisoned - Will take poison damage over time.
- protection.pngProtection - Inside of a protection zone (house or depot generally).
- purified.pngPurified - ??