Green Djinn
From Medivia Online Wiki
| Abilities: | Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat | ||||||||
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| Class: | ? | ||||||||
| Pushable: | ❌ | ||||||||
| Push Objects: | ✔️ | ||||||||
| Est. Max Damage: | +300 damage per turn | ||||||||
| Immune To: | Invisibility, Paralyze, Poison, Fire, Energy | ||||||||
| Sounds: | "Be careful what you wish for."; "Let me grant your wish."; "You cannot comprehend our magic, mortal!"; "Let me borrow your soul." | ||||||||
| Task: | 500 (Item Tasks) | ||||||||
| Note: | Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death). These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility. Old sprite: ![]() | ||||||||
| Strategy: | It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk. | ||||||||
| Loot: |
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| Location: | Tombs of Yehsha, Small Efreet Base, Green Djinn Fortress |
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