Sandbeast
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Revision as of 13:46, 29 January 2024 by Saelvas Saelvius (talk | contribs)
| Abilities: | Melee (0-123) (twice per turn), Light Healing (minor) |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | +260 per turn |
| Immune To: | Invisibility |
| Sounds: | ? |
| Task: | 600 (Tylar Tasks) |
| Note: | Runs on low health. They have two melee hits per 'round'. Usually found in groups, the Sandbeast can be dangerous to lower levels. Great exp, but fairly high damage output in groups. |
| Strategy: | Either run them and keep away from their double melee as a mage/paladin or as a knight try to face just one at a time. It's recommended to have at least backpack of GFBs on yourself if you feel like going to get trapped. You can also hunt them with GFBs to increase the experience gain. |
| Loot: | 0-60 Gold Coin, Dark Armor, Ham, 0-2 Meat, Dark Helmet (semi-rare), Time Ring (very rare). |
| Skinnable: | |
| Location: | Abukir Sandbeast Spawn (58 Spawn) |
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