States
From Medivia Online Wiki
Revision as of 14:41, 16 November 2020 by Saelvas Saelvius (talk | contribs) (Text replacement - "speed" to "Speed")
States
There are several different types of states, each with their own effect.
Burning - Will take fire damage over time.
Cursed - Will take physical damage over time.
Drunk - Movements may become random in addition to random 'hicks'.
Electrified - Will take energy damage over time.
Freezing - Will take freeze damage over time.
Haste - Movement Speed is increased.
Hungry - Player has not eaten any food and will not regenerate.
Locked - Player has been in combat within the last 60 seconds.
Manashield - Mana will be depleted instead of health.
Paralyzed - Movement Speed is impaired.
Poisoned - Will take poison damage over time.
Protection - Inside of a protection zone (house or depot generally).
Purified - Your health will be regenerated over time