Difference between revisions of "Dwarf Guard"
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note=Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death).| | note=Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death).| | ||
skinnable=[[File:Dwarf Beard.png|link=http://wiki.medivia.online/Dwarf_Beard]] [[Dwarf Beard]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]| | skinnable=[[File:Dwarf Beard.png|link=http://wiki.medivia.online/Dwarf_Beard]] [[Dwarf Beard]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]| | ||
location= [[Cirone]] Dwarf Mine, Cyclopolis | location= [[Cirone]] Dwarf Mine, [[Mittenhoff]] Dwarf Mine, Cyclopolis | ||
|loot_very_common<!--grey-->[[File:Gold Coin.gif|link=Gold Coin]] [[File:White Mushroom.png|link=White Mushroom]] [[File:Leather Boots.png|link=Leather Boots]] | |loot_very_common<!--grey-->[[File:Gold Coin.gif|link=Gold Coin]] [[File:White Mushroom.png|link=White Mushroom]] [[File:Leather Boots.png|link=Leather Boots]] | ||
|loot_common<!--white-->=[[File:Scale Armor.png|link=Scale Armor]] [[File:Battle Shield.png|link=Battle Shield]] | |loot_common<!--white-->=[[File:Scale Armor.png|link=Scale Armor]] [[File:Battle Shield.png|link=Battle Shield]] | ||
Revision as of 17:20, 11 July 2025
| Abilities: | Melee (0-140) | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | Humanoid (Dwarf) | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | ? | ||||||||||
| Immune To: | Poison | ||||||||||
| Sounds: | "Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!" | ||||||||||
| Task: | 1000 kills (The Elf Faction) | ||||||||||
| Note: | Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death). | ||||||||||
| Loot: |
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| Skinnable: | |||||||||||
| Location: | Cirone Dwarf Mine, Mittenhoff Dwarf Mine, Cyclopolis |
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