Skull Reaper: Difference between revisions

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strategy=They only manadrain in melee range, and they cannot use their skull missile in melee range. They are not overly powerful but give a nice amount of experience, but bad loot.|
strategy=They only manadrain in melee range, and they cannot use their skull missile in melee range. They are not overly powerful but give a nice amount of experience, but bad loot.|
skinnable=[[File:Reaper+horn.png|link=http://wiki.mediviastats.info/Reaper_Horn]] [[Reaper Horn]] [[File:Skinning Knife.png|link=Skinning Knife]] 1%|
skinnable=[[File:Reaper+horn.png|link=http://wiki.medivia.online/Reaper_Horn]] [[Reaper Horn]] [[File:Skinning Knife.png|link=Skinning Knife]] 1%|
location=City of the Undead, Forgula, [[Serpentine Tomb]]|
location=City of the Undead, Forgula, [[Serpentine Tomb]]|
loot=
loot=

Revision as of 18:45, 5 July 2025

Skull Reaper
Hit Points: 3,900
Experience: 6,280
Summon: --
Convince: --
Abilities:Melee (0-400), Skull Missile (200-720, rare, only from a distance), Death Exori 3 sqm in front of itself (200-350+), Manadrain (80-200, melee only), Self-Healing (often)
Class:Undead (Skeleton)
Pushable:
Push Objects:✔️
Est. Max Damage:720+ hp per turn from a distance, 750+ hp per turn in melee range
Immune To:Death, Fire, Poison, Energy, Ice, Lifedrain
Sounds:"Feed my scyyythe!"; "Your time has comeee human!".
Task:500 kills (The Lightbringer Faction)
Strategy:They only manadrain in melee range, and they cannot use their skull missile in melee range. They are not overly powerful but give a nice amount of experience, but bad loot.
Loot:
Very Common
Common
Uncommon
Semi-Rare
Rare
Very Rare
Extremely Rare
Skinnable: Reaper Horn 1%
Location:City of the Undead, Forgula, Serpentine Tomb

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