Difference between revisions of "Temple of Agavan"
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<big>Spikes</big> <br> | <big>Spikes</big> <br> | ||
To pass the energy barrier you | To pass the energy barrier you must jump to the portal located in the spike tunnel.<br> | ||
Stepping on the spikes will teleport you to the beginning of the tunnel.<br> | Stepping on the spikes will teleport you to the beginning of the tunnel.<br> | ||
To pass through safely, just step into the safe spots to avoid spikes.<br> | To pass through safely, just step into the safe spots to avoid spikes.<br> | ||
Safe spots:<br> | Safe spots:<br> | ||
[[File: | [[File:Spikes tunel.png]] | ||
<br><br> | <br><br> | ||
Revision as of 20:59, 19 February 2025
|
Temple of Agavan | |
|---|---|---|
| Reward: | ||
| Location: | Luana | |
| Level required: | 100/130/170/200 | |
| Level synch: | 115/150/195/230 | |
| Party size: | 1-4 | |
| Time limit: | 60 minutes | |
| Death penalty: | disabled | |
| Repeatable: | weekly | |
| Reset day: | wednesday | |
| Requirements: | Mission 8 of the Jungle Sickness Quest | |
| Be prepared to face: | Giant Skeleton, Giant Revenant, Cultist Brute, Cultist Hexer, Cultist Blooddrinker, Undead Reaper | |
Rewards
You can get items rewards by doing the dungeon 3x times daily.
| Image | Name | Difficulty | Rarity | Obtained from |
|---|---|---|---|---|
| Light Sword | Normal+ | semi-rare | part 3 | |
| Medusa Shield | Normal+ | rare | part 3 | |
| Magician Hood | Normal+ | rare | part 1 | |
| Explorer Boots | Normal+ | rare | part 3 | |
| Skull Staff | Normal+ | rare | part 1 | |
| Warrior Helmet | Normal+ | rare | ? | |
| Ancient Boots | Normal+ | rare | part 2 | |
| Guardian Halberd | Normal+ | rare | part 2 | |
| The Bonecrusher | Normal+ | rare | part 3 | |
| Mercenary Sword | Normal+ | very rare | ? | |
| Rare Reward Box (Temple of Agavan) | Normal+ | very rare | ||
| Rare Reward Box | ||||
| Ancient Warrior Statue | Rare Reward Box | |||
| Rare Reward Box | ||||
| File:Stone Pyramid.png | Stone Pyramid | Rare Reward Box | ||
| File:Leaf Bed Sheets.png | Leaf Bed Sheets | Rare Reward Box | ||
| Dream Staff Hilt | Rare Reward Box | |||
| Cracked Blood Orb Shard | Rare Reward Box | |||
| Cracked Blood Orb | Rare Reward Box | |||
| Rare Reward Box | ||||
| Rare Reward Box | ||||
| Ancient Bird Statue | Rare Reward Box | |||
| Snake Fountain | Rare Reward Box | |||
| Vampire Shield | Normal+ | very rare | part 1 | |
| Ancient Armor | Normal+ | extremely rare | part 2 | |
| Ancient Helmet | Normal+ | extremely rare | part 2 | |
| Ancient Sword | Normal+ | extremely rare | part 2 | |
| Ancient Legs | Normal+ | extremely rare | part 2 | |
| Skeleton Mask | Normal+ | extremely rare | part 3 | |
| Skeleton Armor | Normal+ | extremely rare | part 3 | |
| Skeleton Legs | Normal+ | extremely rare | part 3 | |
| Skeleton Boots | Normal+ | extremely rare | part 3 | |
| Poisoned Bow | Normal+ | extremely rare | part 2 | |
| Hydra Scale Legs | Hard+ | extremely rare | part 3 | |
| Envenomed Crossbow | Nightmare+ | extremely rare | part 2 | |
| Agavan Helmet | Nightmare+ | extremely rare | part ? | |
| Agavan Armor | Nightmare+ | extremely rare | part 3 | |
| Agavan Legs | Nightmare+ | extremely rare | part 3 | |
| Agavan Boots | Nightmare+ | extremely rare | part ? | |
| Agavan Statue | Nightmare+ | extremely rare | part ? |
Method
Map of the Dungeon
You need to kill every creature on the way to be able to pull the levers on the map and open the path.
Arctus, The Crimson Magus
To progress further you need to kill Arctus.
Bring some Energy Walls Runes and make him run on it to do more damage.
Zorak, the Ancient Guardian
This boss has 50% resistance to physical damage and its elemental immunity depends on its aura (colour).
The boss' attack types also depend on the aura it has at that time.
You can kill it efficiently by filling the fountains with the correct fluids.
When the boss is below 50% HP, it will start randomly throwing rocks around.
Click on the fluid pool, when your aura changes go stand right next to any fountain.
After a few seconds of waiting the fountain will explode, dealing ALOT! of damage to the boss.
If you use the wrong fluid, the boss will heal!
Green Aura:
Spawns vines coming from the floor of the arena.
They deal damage and paralyze.
The correct fluid to use is lava.
Blue Aura:
Spawns water tornadoes that randomly move across the arena.
The correct fluid is swamp.
Red Aura:
Announces a big explosion.
The correct fluid is water.
Spikes
To pass the energy barrier you must jump to the portal located in the spike tunnel.
Stepping on the spikes will teleport you to the beginning of the tunnel.
To pass through safely, just step into the safe spots to avoid spikes.
Safe spots:
Arena
Next step is pulling the lever inside the arena.
The stairs will be blocked and you will face waves of creatures spawning every 30 seconds:
4 Cultist Hexers
3 Cultist Blooddrinkers
5 Cultist Hexers
4 Cultist Blooddrinkers
2 Undead Reapers
This is the final boss of the dungeon.
The boss itself is 4 different immobile creatures.
You have to attack the main head in the middle, the rest are immune to all damage.
All these heads annouce their AoE spells so you have to pay attention.
Their damage does a high % of your total health pool,
being hit by two at once is most likely an instant "dead" (out of the fight for 60 seconds).
HEAD BEHAVIOUR:

This head will damage all squares in front of it 4 seconds after rotating.

This head will damage all squares except the ones around itself (Fireball-sized area) 4 seconds after it starts glowing.

This is the only head that moves.
It will teleport between the left and right sides of the arena, always in the same squares.
Damages squares in a wave shape 4 seconds after it starts glowing.

Damages squares in a huge area around itself 4 seconds after it starts glowing.
Tokens
Tokens earned in the temple of agavan can be exchanged at the NPC Elder Albyran.
You earn tokens once per week (it reset every wednesday).
Go back to Dungeons.



