Shadow Guard: Difference between revisions

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location=[[Aividem]]|
location=[[Aividem]]|
loot=
loot=
|loot_very_common<!--grey-->=0-4 [[Small Onyx]], [[Knight Legs]]
|loot_very_common<!--grey-->=0-4 [[Small Onyx]], [[File:Knight Legs.png|link=Knight Legs]]
|loot_common<!--white-->=
|loot_common<!--white-->=
|loot_uncommon<!--green-->=[[Gold Ring]]
|loot_uncommon<!--green-->=[[Gold Ring]]

Revision as of 11:09, 27 December 2024

Shadow Guard
Hit Points: 24,000
Experience: 19,300
Summon: --
Convince: --
Abilities:Melee (0-1400~), Melee Swipe (280-750+, 3 tiles in front), Cursed Spear (450-640~), Curse Bomb (490-650~, on self), Large Curse/Death Explosion (800-1200 (x2 on some spots), much more if you try running as it expands in a wave), Strong Paralyze
Class:Human
Pushable:
Push Objects:✔️
Est. Max Damage:4300+ HP per turn (much more if you try running from the AoE)
Immune To:Curse, Poison, Death, Energy
Resistant To:Holy (60%)*, Physical (60%)*, Ice (60%)*, Fire (60%)*
(*) Remove resistance using Divine Flame on him.
Task:500 (The White Light Faction)
Note:A creature only found in the chaos realm of Aividem accessed through the White Light Faction.
Shadow guards are extremely dangerous and belong to the highest rank of creatures on Medivia in terms of difficulty.
Strategy:Hunted with very high-level blockers (330+ doable, 380+ recommended, druid also recommended) and high-level shooters with Sudden Death Runes to kill them as quickly as possible.
The Divine Flame is essential in hunting these as it removes their 60% damage resistance.
Loot:
Very Common 0-4 Small Onyx,
Uncommon Gold Ring
Semi-Rare Giant Sword
Rare Steel Boots, Hellforged Shield, Ancient Helmet, Ancient Sword
Extremely Rare Umbral Plate Armor, Umbral Platemail
Location:Aividem

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