Slave Guard: Difference between revisions

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push_objects=y|
push_objects=y|
immune_to=Fire|
immune_to=Fire|
task=500 ([[Osaris Faction|The Osaris Faction]])|
task=300 ([[Osaris Faction|The Osaris Faction]])|
est_max_damage=450 hp per turn|
est_max_damage=450 hp per turn|
sounds="Intruders!"; "Get out!"; "Justice for all!".|
sounds="Intruders!"; "Get out!"; "Justice for all!".|

Revision as of 09:39, 29 September 2024

Slave Guard
Hit Points: 1,200
Experience: 2,050
Summon: --
Convince: --
Abilities:Melee (0-300), Distance attack (0-150), Paralysis, Self Healing
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:450 hp per turn
Immune To:Fire
Sounds:"Intruders!"; "Get out!"; "Justice for all!".
Task:300 (The Osaris Faction)
Note:They attack in groups and use strong Paralyze very often to catch up. Slave Guards will very rarely drop their Shields and Blades.
Loot:
Very Common 0-80 Gold Coins, Sandals, 0-4 Herring
Common Mystic Turban
Semi-Rare Melee Ring
Rare Smoking Pipe
Very Rare Exquisite Perch Meal Recipe
Extremely Rare Shakirian Shield, Shakirian Blade
Location:Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha.

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