Difference between revisions of "Demorc Warchief"
From Medivia Online Wiki
(Ability colours) |
(Update loot - info = bestiary in game) |
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skinnable=| | skinnable=| | ||
location=[[Demorc Main Spawn]]| | location=[[Demorc Main Spawn]]| | ||
loot=0-100 [[Gold Coin]], [[Double Axe Head]] | loot= | ||
|loot_very_common<!--grey-->=0-100 [[Gold Coin]], [[Double Axe Head]] | |||
|loot_uncommon<!--green-->=[[Guardian Halberd]] | |||
|loot_semi-rare<!--blue-->=[[Time Ring]] | |||
|loot_rare<!--purple-->=[[Heavy Halberd]] | |||
|loot_very_rare<!--red-->= | |||
|loot_extremely_rare<!--yellow-->=[[Virulent Legs]], [[The Bloodcurser]] | |||
}} | }} | ||
Revision as of 09:04, 25 August 2024
| Abilities: | Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ? | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | ? | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 2500+ HP per turn | ||||||||||
| Immune To: | ? | ||||||||||
| Sounds: | ? | ||||||||||
| Task: | 700 (Demonic Faction) | ||||||||||
| Note: | Extremely fast moving. | ||||||||||
| Strategy: | Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2. They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels. | ||||||||||
| Loot: |
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| Location: | Demorc Main Spawn |
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