Undead Dragon: Difference between revisions

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image=[[File:Undead_Dragon_1_Blue.gif]]|
image=[[File:Undead_Dragon_1_Blue.gif]]|
abilities=<span style="color:#ff2323">Melee</span> (0-1800+), <span style="color:#bc0000">Blue Death Ball</span> (500-700), <span style="color:#bc0000">Short range Death Missile</span> (250-700+), <span style="color:#bc0000">Death Wave</span> (~1400-1850), Self-Healing (slow, ~200 hp/turn), Paralyze|
abilities=<span style="color:#ff2323">Melee</span> (0-1800+), <span style="color:#bc0000">Blue Death Ball</span> (500-700), <span style="color:#bc0000">Short range Death Missile</span> (250-700+), <span style="color:#bc0000">Death Wave</span> (~1400-1850), Self-Healing (slow, ~200 hp/turn), Paralyze|
exp=3,7000|
exp=37,000|
est_max_damage=+4000 dmg per turn|
est_max_damage=+4000 dmg per turn|
hp=26,500|
hp=26,500|

Revision as of 13:26, 10 August 2024

Undead Dragon
Hit Points: 26,500
Experience: 37,000
Summon: --
Convince: --
Abilities:Melee (0-1800+), Blue Death Ball (500-700), Short range Death Missile (250-700+), Death Wave (~1400-1850), Self-Healing (slow, ~200 hp/turn), Paralyze
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:+4000 dmg per turn
Immune To:Fire, Poison, Death, Ice, Lifedrain
Task:100 (The Lightbringer Faction)
Strategy:A good blocker and preferrably a healer are recommended to hunt these, an undead dragon can combo down a level 200 knight. Energy wall rune might be very useful while teamhunting these to avoid the waves. Seperate the UD from shooters to give them more time to react, preferrably stay near stairs so they can hop.
Loot:
Very Common
Common
Uncommon
Semi-Rare
Rare
Extremely Rare
Skinnable: Pile of Bones 10%
Ancient Bone 3-5%?
Location:Coldridge, Catacombs, Serpentine tomb (18 minutes spawn), Single Undead Dragon Cave, Undead Dragon Hell

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