Difference between revisions of "Staff of the Primordial Fire"
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pattributes={{Attributes| | pattributes={{Attributes| | ||
name_1=Intelligence (16)| | name_1=Intelligence (16)| | ||
large_1= | large_1=18.29| | ||
small_1= | small_1=1.21| | ||
shard_1=0. | shard_1=0.24| | ||
name_2=Presence of Mind (2)| | name_2=Presence of Mind (2)| | ||
large_2=15.0| | large_2=15.0| | ||
| Line 20: | Line 20: | ||
small_3=0.71| | small_3=0.71| | ||
shard_3=0.14| | shard_3=0.14| | ||
}} [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (16), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 3%)| | }} [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (16), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 3%)| | ||
weight=20.0| | weight=20.0| | ||
Revision as of 11:36, 14 September 2023
You see a Staff of the Primordial Fire (Def:22). It weighs 20.0 oz. As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol. |
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| Item Rank: | 350 |
| Properties: | Intelligence (14), +50 Health, Resistance (Druid), Primordial Fire Shot (Mage) |
| Possible Attributes: | Intelligence (16), Presence of Mind (2), Resistance (Fire, 3%)
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| Def: | 22 |
| Description: | As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol. |
| Weight: | 20.0 oz |
| Hands: | Two-handed. |
| Dropped by: | None |
| Buy from: |
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| Sell to: | Players only. |
| Note: | This item can be used to its full potential even at a lower level as long as you have completed the Archini Faction. Can be used to cast Small Explosive Runes with a targeted 3x3 tile AoE. One of the rewards available to be selected upon finishing the Archini Faction. Warning: If someone who hasn't completed the faction tries to use the staff as a weapon or the staff's active effects, they will damage themselves (You do not have the power to fully control the primordial fire. You have been burned). Its active effect is different for druids as opposed to mages. |