Difference between revisions of "Slave Guard"
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m (Shakirian -> Shakir) |
m (Text replacement - "walks_around=??|" to " ") |
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pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Fire| | immune_to=Fire| | ||
neutral_to=Physical, Energy| | neutral_to=Physical, Energy| | ||
Revision as of 15:53, 26 August 2022
| Abilities: | Melee (0-300), Distance attack (0-150), Paralysis, Self Healing |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 450 hp per turn |
| Immune To: | Fire |
| Sounds: | "Intruders!"; "Get out!"; "Justice for all!". |
| Task: | 500 (The Osaris Faction) |
| Note: | They attack in groups and use strong Paralyze very often to catch up. Slave Guards will very rarely drop their Shields and Blades. |
| Loot: | 0-80 gp, Sandals, 0-4 Herrings, Mystic Turban (semi-rare), Sword Ring (rare), Smoking Pipe (very rare), Shakirian Shield (very rare), Shakirian Blade (very rare), Exquisite Perch Meal Recipe (very rare) |
| Location: | Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha. |
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