Lightbringer Knight: Difference between revisions

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Saelvas Saelvius (talk | contribs)
m Text replacement - "Life Drain" to "Lifedrain"
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m Text replacement - "walks_around=??|" to " "
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pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
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immune_to=Fire|
immune_to=Fire|
neutral_to= Physical, Energy, Poison?, Lifedrain?||
neutral_to= Physical, Energy, Poison?, Lifedrain?||

Revision as of 15:53, 26 August 2022

Lightbringer Knight
Hit Points: 5600
Experience: 7000
Summon: --
Convince: --
Abilities:Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:1100+ hp per turn
Immune To:Fire
Task:1500 (Imperial Faction)
Strategy:The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way.
Loot:0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Bitter Maris Feast Recipe (very rare)
Skinnable:--
Location:Lightbringer's Camps near Garrogat, Arak Lightbringer Camp

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