Demon: Difference between revisions

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Saelvas Saelvius (talk | contribs)
m Text replacement - "Ranger" to "Archer"
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m Text replacement - "walks_around=??|" to " "
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pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
walks_around=??|
immune_to=Energy, Fire, Poison|
immune_to=Energy, Fire, Poison|
neutral_to=Ice, Physical|
neutral_to=Ice, Physical|

Revision as of 15:49, 26 August 2022

Demon
Hit Points: 8200
Experience: 12000
Summon: --
Convince: --
Abilities:Melee (0-550), Great Fireball (100-250), Great Energy Beam (300-400), Mana Drain, Light Healing, Summons 1 Fire Elemental
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:1200+ hp per turn
Immune To:Energy, Fire, Poison
Sounds:"MUHAHAHAHA!"; "I SMELL FEEEEEAAAR!"; "IGGOTH AKAL AGGA'ZALAN!"; "There is no point in running from the inevitable!"; "Your soul belongs to me!"
Task:6666 (Item Tasks)
Note:Try to stay diagonal to avoid their Energy Beam.
Strategy:Archers can solo them comfortably using Heavy Frozen Missile and ammunition at level 200-250+.
Knights and shooters can teamhunt them efficiently at level 250+ with the blocker tanking 3 at once while the shooters use Explosions and Burst Arrows.
Loot:0-250~ Gold Coin, Double Axe, 0-6 Fire Mushroom, Small Emerald, Talon (semi-rare), Orb (semi-rare), Demon Tusk (semi-rare), Purple Tome (semi-rare), Fire Axe (semi-rare), Stealth Ring (rare), Golden Sickle (rare), Devil Helmet (rare), Platinum Amulet (rare), Ring of Healing (rare), Gold Ring (rare), Giant Sword (rare), Ice Rapier (rare), Demon Shield (rare), Mastermind Shield (very rare), Golden Legs (very rare), Blazing Crossbow (very rare), Magic Plate Armor (extremely rare)
Skinnable: Demonic Claw with
Location:Demon Hell, Corrupted Island, Catacombs single spawn, Fire Seal in POAQ

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