Temple: Difference between revisions

From Medivia Online Wiki
Crownster (talk | contribs)
No edit summary
Saelvas Saelvius (talk | contribs)
m Text replacement - "Cleric" to "Druid"
Line 8: Line 8:


{| class="wikitable sortable" style="width:75%"
{| class="wikitable sortable" style="width:75%"
! style="width:15%" | City !! style="width:60%" | Cleric !!
! style="width:15%" | City !! style="width:60%" | Druid !!
|-
|-
| '''[[Arak]]''' || style="text-align:center"| [[Andrei]] || style="text-align:center"| [[File:Andrei.png]]
| '''[[Arak]]''' || style="text-align:center"| [[Andrei]] || style="text-align:center"| [[File:Andrei.png]]

Revision as of 22:03, 4 February 2022


Temple is a protection zone where players are sent to when they have died or when they have been teleported.

Every major city's Temple has a portal which allows you to become a citizen of that city. Then, when you die, you will respawn in that Temple.

In addition, every Temple has an NPC that will heal players that are below 50 health. They also remove poison, burning, dazzle, freezing, electrification, paralysis and curse effects or any other similar statuses from players.


City Druid
Arak Andrei
Eschen Asia
Garrogat Celan
Icenhaal Spooks
Lucindel Mirthal
Mittenhoff Aggat
Osaris Halfadir
Thoris Adalbert
Yehsha Sabri