Dwarf General: Difference between revisions

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m Text replacement - "Behemoth" to "Titan"
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neutral_to= Physical, Energy, Ice|
neutral_to= Physical, Energy, Ice|
task=None.|
task=None.|
notes=The strongest dwarves, comparable to a [[Behemoth]] in strength. Dwarf Generals never flee from a battle, they fight to the death. |
notes=The strongest dwarves, comparable to a [[Titan]] in strength. Dwarf Generals never flee from a battle, they fight to the death. |
strategy=They are quite slow and easy for rangers to outrun and hunt if you bring along a [[Dwarven Ring]] to counteract the Drunk debuff.|
strategy=They are quite slow and easy for rangers to outrun and hunt if you bring along a [[Dwarven Ring]] to counteract the Drunk debuff.|
location=Deeper outer mines|
location=Deeper outer mines|

Revision as of 23:36, 27 April 2021

Dwarf General
Hit Points: 4000~
Experience: 5500
Summon: --
Convince: --
Abilities:Melee (0-350+?), Berserk (0-500?), Axe Throw (0-100+?), Drunk Bomb (inflicts Drunk debuff)
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:900+ hp per turn
Immune To:Fire, Poison
Task:None.
Strategy:They are quite slow and easy for rangers to outrun and hunt if you bring along a Dwarven Ring to counteract the Drunk debuff.
Loot:0-200 Gold Coin, Dwarven Shield, 0-4 White Mushroom (semi-rare), 0-4 Small Ruby (semi-rare), 0-4 Small Amethyst (semi-rare), Axe Ring (semi-rare), Dwarven Axe (semi-rare), Spicy Maris Feast Recipe (rare), Fire Axe (rare), Steel Boots (very rare), Dwarven Helmet (extremely rare)
Skinnable:Dwarven Shoulderpad with (1%~)
Location:Deeper outer mines

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