Difference between revisions of "Cyclops"
From Medivia Online Wiki
m |
m |
||
| Line 15: | Line 15: | ||
task=500 ([[Experience Tasks]])| | task=500 ([[Experience Tasks]])| | ||
est_max_damage=105| | est_max_damage=105| | ||
sounds="Me, kill you!"; "Tiny human!"; "Break little bones."; "ATTACK!" | sounds="Me, kill you!"; "Tiny human!"; "Break little bones."; "ATTACK!"; "Human meat, tasty!"| | ||
note=A cyclops will retarget to other players in their vicinity. They kill weaker creatures and move items that are in their way, therefore items are not effective in blocking their path. A cyclops will never retreat (they fight until death).| | note=A cyclops will retarget to other players in their vicinity. They kill weaker creatures and move items that are in their way, therefore items are not effective in blocking their path. A cyclops will never retreat (they fight until death).| | ||
strategy=| | strategy=| | ||
Revision as of 23:29, 10 January 2021
| Abilities: | Melee (0-105) |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 105 |
| Immune To: | None |
| Sounds: | "Me, kill you!"; "Tiny human!"; "Break little bones."; "ATTACK!"; "Human meat, tasty!" |
| Task: | 500 (Experience Tasks) |
| Note: | A cyclops will retarget to other players in their vicinity. They kill weaker creatures and move items that are in their way, therefore items are not effective in blocking their path. A cyclops will never retreat (they fight until death). |
| Loot: | 0-48 gp, 0-2 Ham, 0-2 Meat, Bag, Short Sword, Plate Shield (semi-rare), Battle Shield (rare), Dark Helmet (very rare), Halberd (very rare), Club Ring (very rare), Wolf Tooth Chain (very rare) |
| Location: | Cyclops Mountain, Arak Cyclops, Arak Cyclops Hill, Cyclops Camp Thoris, Cyclopolis, Forgula, Snowy Hills |
Go back to Creatures.
