Dwarf Geomancer: Difference between revisions

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immune_to= Invisibility, Fire|
immune_to= Invisibility, Fire|
neutral_to=Physical, Life Drain, Energy, Poison|
neutral_to=Physical, Life Drain, Energy, Poison|
task=[[Item Tasks]]|
task=1000 ([[Item Tasks]])|
est_max_damage=220+|
est_max_damage=220+|
sounds="Earth is the strongest element."; "Dust to dust.".|
sounds="Earth is the strongest element."; "Dust to dust.".|

Revision as of 10:30, 14 March 2020

Dwarf Geomancer
Hit Points: 380
Experience: 490
Summon: --
Convince: --
Abilities:Melee (0-100), Mana Drain (50-80), Ranged (Stone) (50-110), Fast Self Healing
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:220+
Immune To:Invisibility, Fire
Sounds:"Earth is the strongest element."; "Dust to dust.".
Task:1000 (Item Tasks)
Note:A good creature for Rangers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use Wooden Spears on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Runs at yellow health. Dwarf Geomancers heal very often.
Strategy:
Mages and DruidsMages of level 45+ should use 1-2 SD shots fast on these creatures since they heal a lot and have very strong mana-drain.
Loot:0-45 Gold Coin, Blank Rune, Leather Boots, Magic Light Wand, Studded Legs, 0-2 Pear, 0-2 White Mushroom, Clerical Mace (rare), Dwarven Ring (rare), Small Sapphire (rare), Spellbook (very rare), Dwarven Tome (very rare), Exquisite Bluegill Feast Recipe (very rare)
Skinnable: Dwarf Beard with
Location:Dwarven Hell, Cirone Dwarf Mine, Triangle Tower, below Mount Sternum, Dwarf Dragoneater Base.

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