Elite Creatures: Difference between revisions

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[[File:EliteTest1.gif]]<br><br>
[[File:EliteTest1.gif]]<br><br>
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=='''Elite creatues rarity'''==
'''Common''' elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br>
'''Rare''' elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br>
'''Legendary''' elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.
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=='''Elite creatues type'''==
'''Elite creatures are indicated by special icons next to their name:'''<br><br>
'''Elite creatures are indicated by special icons next to their name:'''<br><br>
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] '''Juggernaut''': Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] '''Juggernaut''': Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.
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[[File:Phantom1.png]][[File:Phantom2.png]] '''Phantom''': Different shader and 15% movement speed bonus.
[[File:Phantom1.png]][[File:Phantom2.png]] '''Phantom''': Different shader and 15% movement speed bonus.
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'''Common''' elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br>
'''Rare''' elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br>
'''Legendary''' elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.
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=='''Tokens'''==
=='''Tokens'''==



Revision as of 08:42, 29 April 2026

Basics

  • Elite creatures are stronger versions of defeated monsters.
  • The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.
  • Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:




Elite creatues rarity

Common elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.

Rare elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.

Legendary elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.


Elite creatues type

Elite creatures are indicated by special icons next to their name:

Juggernaut: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.

Warden: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.

Berserker: Attacks 20% faster and 50% bonus retarget chance.

Invokers: Additional 20% attack chance bonus.

Phantom: Different shader and 15% movement speed bonus.

Tokens

Elite creatures drop tokens that can be exchanged with NPCs from the Huntsman Guild, such as Radek in Eschen, for Elite Boosters.

Lootable Tokens and their source:
Image: Name: Description:
Silver Elite Token Drop from elites with 1k-5k health
Golden Elite Token Drop from elites with 5k-13k health
Crystal Elite Token Drop from elites with 13k+ health

Here is Leonard's exchange offer:


To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.