Difference between revisions of "Holy Sentinel"
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Revision as of 21:08, 17 January 2026
| Abilities: | Melee (0-2350~), Holy Strike (220-490~), Holy Smite (420-800~), Large Holy Explosion (1600-2500~; happens every 7 seconds after the first one), Strong Paralyze | ||||||||||||||
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| Class: | Human | ||||||||||||||
| Pushable: | ❌ | ||||||||||||||
| Push Objects: | ✔️ | ||||||||||||||
| Est. Max Damage: | 5500+? HP per turn | ||||||||||||||
| Immune To: | Fire, Energy, Poison, Holy | ||||||||||||||
| Task: | 400 (White Light Faction) | ||||||||||||||
| Note: | Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even Undead Dragons. | ||||||||||||||
| Strategy: | A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible. | ||||||||||||||
| Loot: |
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| Location: | White Light Sanctuary |
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