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All these heads annouce their AoE spells so you have to pay attention.<br>
All these heads annouce their AoE spells so you have to pay attention.<br>
Their damage does a high % of your total health pool and makes your character weak for the next 60 seconds,<br>
Their damage does a high % of your total health pool and makes your resistance down for the next 60 seconds,<br>
being hit by two at once is most likely an instant "dead" (out of the fight for 60 seconds).<br><br>
being hit by two at once is most likely an instant "dead" (out of the fight for 60 seconds).<br><br>



Revision as of 22:34, 19 February 2025

Temple of Agavan
Reward:
Location: Luana
Level required: 100/130/170/200
Level synch: 115/150/195/230
Party size: 1-4
Time limit: 60 minutes
Death penalty: disabled
Repeatable: weekly
Reset day: wednesday
Requirements: Mission 8 of the Jungle Sickness Quest
Be prepared to face: Giant Skeleton, Giant Revenant, Cultist Brute, Cultist Hexer, Cultist Blooddrinker, Undead Reaper




Rewards


You can get items rewards by doing the dungeon 3x times daily.

Image Name Difficulty Rarity Obtained from
Light Sword Normal+ semi-rare part 3
Medusa Shield Normal+ rare part 3
Magician Hood Normal+ rare part 1
Explorer Boots Normal+ rare part 3
Skull Staff Normal+ rare part 1
Warrior Helmet Normal+ rare ?
Ancient Boots Normal+ rare part 2
Guardian Halberd Normal+ rare part 2
The Bonecrusher Normal+ rare part 3
Mercenary Sword Normal+ very rare ?
Rare Reward Box (Temple of Agavan) Normal+ very rare
Rare Reward Box
Ancient Warrior Statue Rare Reward Box
Rare Reward Box
File:Stone Pyramid.png Stone Pyramid Rare Reward Box
File:Leaf Bed Sheets.png Leaf Bed Sheets Rare Reward Box
Dream Staff Hilt Rare Reward Box
Cracked Blood Orb Shard Rare Reward Box
Cracked Blood Orb Rare Reward Box
Rare Reward Box
Rare Reward Box
Ancient Bird Statue Rare Reward Box
Snake Fountain Rare Reward Box
Vampire Shield Normal+ very rare part 1
Ancient Armor Normal+ extremely rare part 2
Ancient Helmet Normal+ extremely rare part 2
Ancient Sword Normal+ extremely rare part 2
Ancient Legs Normal+ extremely rare part 2
Skeleton Mask Normal+ extremely rare part 3
Skeleton Armor Normal+ extremely rare part 3
Skeleton Legs Normal+ extremely rare part 3
Skeleton Boots Normal+ extremely rare part 3
Poisoned Bow Normal+ extremely rare part 2
Hydra Scale Legs Hard+ extremely rare part 3
Envenomed Crossbow Nightmare+ extremely rare part 2
Agavan Helmet Nightmare+ extremely rare part ?
Agavan Armor Nightmare+ extremely rare part 3
Agavan Legs Nightmare+ extremely rare part 3
Agavan Boots Nightmare+ extremely rare part ?
Agavan Statue Nightmare+ extremely rare part ?

Method

Map of the Dungeon
You need to kill every creature on the way to be able to pull the levers on the map and open the path.



Arctus, The Crimson Magus

To progress further you need to kill Arctus.
Bring some Energy Walls Runes and make him run on it to do more damage.



Zorak, the Ancient Guardian
This boss has 50% resistance to physical damage and its elemental immunity depends on its aura (colour).
The boss' attack types also depend on the aura it has at that time.
You can kill it efficiently by filling the fountains with the correct fluids.
When the boss is below 50% HP, it will start randomly throwing rocks around.
Click on the fluid pool, when your aura changes go stand right next to any fountain.
After a few seconds of waiting the fountain will explode, dealing ALOT! of damage to the boss.
If you use the wrong fluid, the boss will heal!




Green Aura:
Spawns vines coming from the floor of the arena.
They deal damage and paralyze.
The correct fluid to use is lava.


Blue Aura:
Spawns water tornadoes that randomly move across the arena.
The correct fluid is swamp.


Red Aura:
Announces a big explosion.
The correct fluid is water.


Spikes
To pass the energy barrier you must jump to the portal located in the spike tunnel.
Stepping on the spikes will teleport you to the beginning of the tunnel.
To pass through safely, just step into the safe spots to avoid spikes.
Safe spots:


Arena
You need to kill some Undead Reapers to open the energy barrier.


Agavan's Heads

This is the final boss of the dungeon.
The boss itself is 4 different immobile creatures.
You have to attack the main head in the middle, the rest are immune to all damage.

All these heads annouce their AoE spells so you have to pay attention.
Their damage does a high % of your total health pool and makes your resistance down for the next 60 seconds,
being hit by two at once is most likely an instant "dead" (out of the fight for 60 seconds).

HEAD BEHAVIOUR:

Main Head:



This head will damage all squares in front of it 4 seconds after rotating.


Blue Head:



This head will damage all squares except the ones around itself (Fireball-sized area) 4 seconds after it starts glowing.


Green Head:



This is the only head that moves.
It will teleport between the left and right sides of the arena, always in the same squares.
Damages squares in a wave shape 4 seconds after it starts glowing.


Red Head:



Damages squares in a huge area around itself 4 seconds after it starts glowing.

Tokens

Tokens earned in the temple of agavan can be exchanged at the NPC Elder Albyran.
You earn tokens once per week (it reset every wednesday).

Go back to Dungeons.