Difference between revisions of "Dark Grim"
From Medivia Online Wiki
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|loot_very_rare<!--red-->=[[File:Shadowfall.png|link=Shadowfall]] [[File:Grim Boots.png|link=Grim Boots]] [[File:Grim Legs.png|link=Grim Legs]] | |loot_very_rare<!--red-->=[[File:Shadowfall.png|link=Shadowfall]] [[File:Grim Boots.png|link=Grim Boots]] [[File:Grim Legs.png|link=Grim Legs]] | ||
|loot_extremely_rare<!--yellow-->= | |loot_extremely_rare<!--yellow-->=[[File:Tangy Maris Feast.png|link=Tangy Maris Feast]] | ||
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Revision as of 22:52, 22 February 2025
| Abilities: | Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 Revenant | ||||||||||||
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| Class: | ? | ||||||||||||
| Pushable: | ❌ | ||||||||||||
| Push Objects: | ✔️ | ||||||||||||
| Est. Max Damage: | 1200~ hp per turn | ||||||||||||
| Immune To: | Poison, Fire, Lifedrain, Death | ||||||||||||
| Task: | 900 (Grim Faction) | ||||||||||||
| Note: | You need to have passed the black crystals mission of the Grim Faction to have access to their spawn. The Dark Grim Realm is a very good high level exping place, for more details check the spawn page. | ||||||||||||
| Strategy: | For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo. Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker. Mages should be especially cautious when going up/down stairs since you could be one-shot. | ||||||||||||
| Loot: |
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| Skinnable: | - | ||||||||||||
| Location: | South part:Dark Grim Realm (lure 2~3) North part:Grim Adept Tower Forgula (lure 1 by 1) |
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