Dwarf Guard: Difference between revisions

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sounds="Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!"|
sounds="Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!"|
note=Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death).|
note=Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death).|
skinnable=[[File:Dwarf Beard.png|link=http://wiki.mediviastats.info/Dwarf_Beard]] [[Dwarf Beard]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]|
skinnable=[[File:Dwarf Beard.png|link=http://wiki.medivia.online/Dwarf_Beard]] [[Dwarf Beard]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]|
location= [[Cirone]] Dwarf Mine, Cyclopolis
location= [[Cirone]] Dwarf Mine, Cyclopolis
|loot_very_common<!--grey-->[[File:Gold Coin.gif|link=Gold Coin]] [[File:White Mushroom.png|link=White Mushroom]] [[File:Leather Boots.png|link=Leather Boots]]
|loot_very_common<!--grey-->[[File:Gold Coin.gif|link=Gold Coin]] [[File:White Mushroom.png|link=White Mushroom]] [[File:Leather Boots.png|link=Leather Boots]]

Revision as of 18:46, 5 July 2025

Dwarf Guard
Hit Points: 245
Experience: 330
Summon: 600
Convince: 600
Abilities:Melee (0-140)
Class:Humanoid (Dwarf)
Pushable:
Push Objects:✔️
Est. Max Damage:?
Immune To:Poison
Sounds:"Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!"
Task:1000 kills (The Elf Faction)
Note:Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death).
Loot:
Common
Uncommon
Semi-Rare
Very Rare
Extremely Rare
Skinnable: Dwarf Beard with
Location:Cirone Dwarf Mine, Cyclopolis

Go back to Creatures.