Typhon: Difference between revisions

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image=[[File:Typhon.png]]|
image=[[File:Typhon.png]]|
hp=31,550|
hp=31,550|
exp=39,900|
exp=43,890|
summon=--|
summon=--|
convince=--|
convince=--|

Revision as of 10:01, 12 September 2025

Typhon
Hit Points: 31,550
Experience: 43,890
Summon: --
Convince: --
Abilities:Melee (0-1000~), applies Poison (DoT starting at ~250), Lifedrain Bomb (1250-1450~, on self), Random Poison Spits (~15-20? random shots of ~500-800 each in a frontal wave pattern), Poison Explosion (400-950?), Poison Ball (350-500?), Mass Poison Explosion (0-1300~), Poison Eruption (~700-800, expanding), Strong Paralyze, Self-Healing
Class:Demon
Pushable:
Push Objects:✔️
Est. Max Damage:7000+ in melee; 4200+ from a distance
Immune To:Death, Lifedrain, Poison
Task:350 (Demonic Faction)
Note:Dangerous creatures with a very strong paralyze.
50 typhon ears are needed for the same mission as the kill task in the Demonic Faction, but they're a 15% skin so you should be able to get 50 within the 350 kills required.
Strategy:Amulet of the Elements required to block and poison resistance/vitality equipment recommended, blocker should keep refreshing challenge/taunt to prevent retargets as typhons can kill even archers of level 400+. A level 400 knight can block one of these safely with a druid, 2 can be blocked by a skilled knight over level 500 with a skilled healer. If you have a 500+ blocker, the most efficient way of doing this task is to either have a mage beam down 2 at a time quickly or have several shooters using explosion runes. Expect massive waste if using SD's, their average loot value is fairly poor.
Loot:
Very Common
Uncommon
Semi-Rare
Rare
Extremely Rare
Skinnable: Typhon Ear with (15%)
Location:Typhon Island and Triple Typhon Spawn

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