Difference between revisions of "Demorc Warchief"
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class=Demon| | class=Demon| | ||
hp=15,515| | hp=15,515| | ||
exp= | exp=21,400| | ||
summon=-| | summon=-| | ||
convince=-| | convince=-| | ||
| Line 12: | Line 12: | ||
immune_to=Lifedrain, Poison| | immune_to=Lifedrain, Poison| | ||
resistant_to=Energy (20%) | | resistant_to=Energy (20%) | | ||
weak_to=Fire (8%)| | weak_to=Fire (8%), Primordial Fire (100%)| | ||
task= 700 ([[Demonic Faction]])| | task= 700 ([[Demonic Faction]])| | ||
est_max_damage= 2500+ HP per turn | | est_max_damage= 2500+ HP per turn | | ||
Revision as of 18:19, 9 November 2025
| Abilities: | Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ? | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | Demon | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 2500+ HP per turn | ||||||||||
| Immune To: | Lifedrain, Poison | ||||||||||
| Resistant To: | Energy (20%) | ||||||||||
| Weak To: | Fire (8%), Primordial Fire (100%) | ||||||||||
| Task: | 700 (Demonic Faction) | ||||||||||
| Note: | Extremely fast moving. | ||||||||||
| Strategy: | Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2. They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels. | ||||||||||
| Loot: |
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| Location: | Demorc Main Spawn |
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