Stone Golem: Difference between revisions

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location= In and around Blue Djinn Tower, Mountains of Abukir.|
location= In and around Blue Djinn Tower, Mountains of Abukir.|
strategy=A medium leveled knight should be able to block them easily. Archers should run and shoot. Treat it like a strong cyclops.|
strategy=A medium leveled knight should be able to block them easily. Archers should run and shoot. Treat it like a strong cyclops.|
loot=0-15 [[Gold Coin]], 0-4 [[Small Stone]], [[Bag]], [[File:Melee Ring.png|link=Melee Ring]] (semi-rare), [[Steel Shield]] (semi-rare), [[Tuck Sword]] (rare), [[Torch]] (rare), [[Scale Armor]] (rare), [[Crystal Ring]] (very rare), [[Red Gem]] (very rare)|}}
loot=0-15 [[File:Gold Coin.gif|link=Gold Coin]], 0-4 [[Small Stone]], [[Bag]], [[File:Melee Ring.png|link=Melee Ring]] (semi-rare), [[Steel Shield]] (semi-rare), [[Tuck Sword]] (rare), [[Torch]] (rare), [[Scale Armor]] (rare), [[Crystal Ring]] (very rare), [[Red Gem]] (very rare)|}}

Revision as of 18:29, 27 December 2024

Stone Golem
Hit Points: 270
Experience: 320
Summon: 590
Convince: 590
Abilities:Melee (0-115)
Class:Golem
Pushable:
Push Objects:✔️
Est. Max Damage:115 damage per turn
Immune To:Poison, Fire, Ice
Sounds:None.
Task:200 (Experience Tasks)
Note:Stone Golems chase their opponents, and will not run from a fight. They will not change targets. Official mascot of Medivia Wiki!
Old sprites:
Strategy:A medium leveled knight should be able to block them easily. Archers should run and shoot. Treat it like a strong cyclops.
Loot:0-15 , 0-4 Small Stone, Bag, (semi-rare), Steel Shield (semi-rare), Tuck Sword (rare), Torch (rare), Scale Armor (rare), Crystal Ring (very rare), Red Gem (very rare)
Location:In and around Blue Djinn Tower, Mountains of Abukir.

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