Hydra: Difference between revisions

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|loot_very_common<!--grey-->= 0-200 [[Gold Coin]]s, 0-3 [[Hydra Ham]]s
|loot_very_common<!--grey-->= 0-200 [[Gold Coin]]s, 0-3 [[Hydra Ham]]s
|loot_common<!--white-->= [[Plate Armor]]
|loot_common<!--white-->= [[Plate Armor]]
|loot_uncommon<!--green-->= 0-4 [[Small Emerald]], [[Protection Amulet]]
|loot_uncommon<!--green-->= 0-4 [[File:Small Emerald.gif|link=Small Emerald]], [[Protection Amulet]]
|loot_semi-rare<!--blue-->= [[Illumination Ring]], [[Light Sword]], [[Serpent Scepter]], [[Medusa Shield]]
|loot_semi-rare<!--blue-->= [[Illumination Ring]], [[Light Sword]], [[Serpent Scepter]], [[Medusa Shield]]
|loot_rare<!--purple-->=  [[Poisoned Bow]], [[Torn Quicksand Boots]]
|loot_rare<!--purple-->=  [[Poisoned Bow]], [[Torn Quicksand Boots]]

Revision as of 18:04, 27 December 2024

Hydra
Hit Points: 4,500
Experience: 8,600
Summon: --
Convince: --
Abilities:Melee (0-314), Poison wave (146-350), Poison strike (100-200), Paralysis, Self-Healing
Class:Beast
Pushable:
Push Objects:✔️
Est. Max Damage:864+ hp per turn, 1865+ hp (very slim chance) with 3 heads
Immune To:Lifedrain, Poison
Sounds:"FACHHH!"; "FSCHHHH!"
Task:300 (Tylar Tasks)
Note:Runs on low health. It changes to a 2-headed version on deep green hp and a 3-headed version on deep yellow hp. With each additional head, the Hydra gains the ability to use an additional poison wave and poison strike per turn.
Old sprite:
Strategy:Pay special care and attention to the shape of the wave and the direction the hydra faces.
Loot:
Very Common 0-200 Gold Coins, 0-3 Hydra Hams
Common Plate Armor
Uncommon 0-4 , Protection Amulet
Semi-Rare Illumination Ring, Light Sword, Serpent Scepter, Medusa Shield
Rare Poisoned Bow, Torn Quicksand Boots
Very Rare Dragonfetish, Arming Sword, Assassin Blade
Skinnable: Hydra Head with
Hydra Tongue with
Hydra Claw with 2%
Location:Hydra Island, Hydra Small Spawn, Luana

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