Difference between revisions of "Incidamus"

From Medivia Online Wiki
(Ability colours)
Line 7: Line 7:
summon=|
summon=|
convince=|
convince=|
abilities=Melee (0-800?), Death Strike (200-400?), Death Bomb (300-600?), Death Wave (500-1000?), Death Beam (500-1200?), Summons 2 [[Shade]] |  
abilities=<span style="color:#ff2323">Melee</span> (0-800?), <span style="color:#bc0000">Death Strike</span> (200-400?), <span style="color:#bc0000">Death Bomb</span> (300-600?), <span style="color:#bc0000">Death Wave</span> (500-1000?), <span style="color:#bc0000">Death Beam</span> (500-1200?), Summons 2 [[Shade]] |  
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|

Revision as of 23:21, 26 July 2024

Incidamus
Zarguth.png
Heart.png Hit Points: 18600
Xp.png Experience: 24000
Summon.png Summon:
Convince.png Convince:
Abilities:Melee (0-800?), Death Strike (200-400?), Death Bomb (300-600?), Death Wave (500-1000?), Death Beam (500-1200?), Summons 2 Shade
Class:Demon
Pushable:
Push Objects:✔️
Est. Max Damage:3500+
Immune To:?
Sounds:?
Task:(Demonic Faction)
Note:Very high level creatures.
Strategy:Tank them diagonally so you can avoid the wave and beam ability, make sure you keep them facing away from shooters.
Loot:0-3 Polished Amethyst, Shadowfall (semi-rare), Forgotten Soul (rare), Steel Boots (rare), Soulstealer Armor (extremely rare)
Very Common 0-100 Gold Coin, 0-5 Mind Stone, Wand of Light
Uncommon Polished Emerald
Semi-Rare Sudden Death Rune, Giant Sword
Rare Mastermind Shield
Extremely Rare Deepshadow Legs
Location:Drowner's Lake, Torem's Court and Corruptor Hell Entrance

Go back to Creatures.