Difference between revisions of "Lightbringer Knight"
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m (Text replacement - "Life Drain" to "Lifedrain") |
m (Text replacement - "walks_around=??|" to " ") |
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pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Fire| | immune_to=Fire| | ||
neutral_to= Physical, Energy, Poison?, Lifedrain?|| | neutral_to= Physical, Energy, Poison?, Lifedrain?|| | ||
Revision as of 15:53, 26 August 2022
| Abilities: | Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 1100+ hp per turn |
| Immune To: | Fire |
| Task: | 1500 (Imperial Faction) |
| Strategy: | The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way. |
| Loot: | 0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Bitter Maris Feast Recipe (very rare) |
| Skinnable: | -- |
| Location: | Lightbringer's Camps near Garrogat, Arak Lightbringer Camp |
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