Slave Hunter: Difference between revisions

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m Text replacement - "Life Drain" to "Lifedrain"
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m Shakirian -> Shakir
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strategy_archers= Kill them as fast as possible.|
strategy_archers= Kill them as fast as possible.|
skinnable=|
skinnable=|
location=[[Shakirian]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].|
location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].|
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)|
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)|
}}
}}

Revision as of 14:48, 2 April 2022

Slave Hunter
Hit Points: 450
Experience: 420
Summon: --
Convince: --
Abilities:Melee (0-30), Shakirian Arrow (0-80),Causes energized status which starts at 25 damage and ends at 1 damage dealing 325 total damage over 40 seconds, Paralysis
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:110 hp per turn and an additional 325 hp over time.
Immune To:Invisibility
Sounds:DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";
Task:The Osaris Faction 750 kills
Note:Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.
Strategy:Kill them fast. Use Strange Talisman to reduce the damage taken from their energized attack.
KnightsAnnoying creature for Knights, just trap them in the corner as soon as possible.
Mages and DruidsDruids can buy Energy Healing spell to get rid of the energized status caused by Shakirian Arrows. Kill them with Heavy Magic Missile.
ArchersKill them as fast as possible.
Loot:0-20(?) gp, 0-13 Shakirian Arrow, Mystic Turban (rare), Shakirian Bow (very rare)
Location:Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha.

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