Swords: Difference between revisions

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Swords are some of the most popular weapons, used by any vocation (and even by non-vocation payers). Swords are the most balanced weapons when it comes to attack and defense, having no severe drawbacks or great advantages in either area.
Swords are some of the most popular weapons, used by any vocation (and even by [[Novus|non-vocation]] players). <br>Swords are the most balanced weapons when it comes to attack and defense, having no severe drawbacks or great advantages in either area.<br>They have good defensive [[Attributes]] but worse offensive ones (as well as lower attack values) compared to [[Axes]],
 
<br><br>
'''Note:''' One-handed weapons attack at 2 second intervals, while two-handed weapons attack at 3 second intervals, this slower attack speed is made up by much higher attack modifiers.
'''Note:''' One-handed weapons attack at 2 second intervals, while two-handed weapons attack at 3 second intervals, this slower attack speed is made up by much higher attack modifiers.
<br><br>
For more details and the damage formula, take a look at [[Melee Skills]].
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== One-handed sword weapons: ==
<br />
'''One-handed sword weapons:'''


{| class="wikitable sortable"  
{| class="wikitable sortable"
|-
|-
! Picture:
! '''Image:'''
! style="text-align: Center | Name:
! style="text-align: left | '''Name:'''
! Attack:
! '''Attack:'''
! Defence:
! '''Defence:'''
! Weight (oz.):
! '''Weight (oz.):'''
! Enchantable:
! '''Enchantable:'''
! Attributes:
! '''Attributes:'''
|-
|-
| style="text-align: center | [[File:Drained Spellpower Dagger.png]]
| style="text-align: center | [[File:Drained Spellpower Dagger.png]]
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|}
|}


<br/>
== Two-handed sword weapons: ==
 
'''Two-handed sword weapons:'''


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Picture:
! Image:
! style="text-align: left | Name:
! style="text-align: left | Name:
! Attack:
! Attack:

Revision as of 21:44, 10 September 2020


Swords are some of the most popular weapons, used by any vocation (and even by non-vocation players).
Swords are the most balanced weapons when it comes to attack and defense, having no severe drawbacks or great advantages in either area.
They have good defensive Attributes but worse offensive ones (as well as lower attack values) compared to Axes,

Note: One-handed weapons attack at 2 second intervals, while two-handed weapons attack at 3 second intervals, this slower attack speed is made up by much higher attack modifiers.

For more details and the damage formula, take a look at Melee Skills.


One-handed sword weapons:

Image: Name: Attack: Defence: Weight (oz.): Enchantable: Attributes:
Drained Spellpower Dagger 4 2 9.5 -
Knife 5 5 4.2 -
Dagger 8 7 9.5 -
Combat Knife 9 7 8.7 -
Silver Dagger 9 7 10.2 -
Rapier 10 8 15.0 -
Short Sword 11 11 35.0 -
Machete 12 9 16.5 -
Sabre 12 10 25.0 -
Bone Sword 14 10 19.0 -
Sword 14 12 35.0 -
Tuck Sword 15 13 40.0 -
Heavy Machete 16 10 18.4 -
Katana 16 12 31.0 -
Longsword 17 14 42.0 -
Poison Dagger 18 8 8.8 -
Epee 19 13 15.0 -
Scimitar 19 13 29.0 -
Rotsword 19 16 32.5 Vast Grip (+1 Melee Skill), Flawless (+1 Atk), Lean (-15 oz), Haste (2%), Parry (1%)
Pirate Sabre 20 9 22.0 -
Frost Dagger 21 4 9.8 -
Soul Dagger 20 10 18.5 Vast Grip (+1 Melee Skill), Flawless (+1 Atk), Lean (-10 oz), Cursed (?% chance to deal an additional ?-? curse damage)
Assassin Dagger 23 20 10.0 -
Spike Sword 24 21 50.0 -
Steel Sword 24 22 46.0 -
Serpent Sword 26 15 41.0 -
Permafrost Longsword 31 21 85.0
Fire Sword 35 20 23.0 Vast Grip (+1 Melee Skill), Flawless (+1-2 Atk), Parry (1% chance to parry a physical attack), Flame Strike (?% chance to deal an additional 5?-50? fire damage)
Light Sword 35 21 15.0 Gouge (15% chance to trigger a bleeding condition doing dmg over time down from 25), Parry (1% chance to parry a physical attack), Haste (2% attack speed increase), Swift Striker (5% chance to attack twice in 1 turn)
Assassin Blade 36 10 42.0 -
Bright Sword 36 30 29.0 Parry (2% chance to parry a physical attack from a monster), (Gouge (15% chance to trigger a bleeding over time effect starting at 25 dmg), Vampirism (15~% chance to deal an extra 20-45 life drain damage on a blood-hit and heal yourself for the same amount)
Mercenary Sword 36 26 45.0 Flawless (+2-3 Atk), Lean (-20 oz), Gouge (15% chance to trigger a bleeding condition doing dmg over time down from 25), Parry (2% chance to parry an attack from a monster)
Soulblade 37 22 83.0 Vast Grip (+2 Melee Skills)
Doomgiver 38 22 24.5 -
Shakirian Blade 40 35 35.0 Vast Grip (+1 Melee Skill), Electrified (?% chance to deal an additional 5?-50? energy dmg), Gouge (15% chance to trigger a bleeding effect starting and going down from 25 dmg), Parry (2% chance to parry a physical attack)
Pharaoh Sword 41 23 52.0 ❔❔❔
Ancient Sword 44 23 95.0 b>Flawless (+1-2 Atk), Parry (2% chance to parry a physical attack towards you)
Excalibug 47 30 ❔❔❔
Magic Sword 48 35 42.0 Flawless (+1 Atk), Vast Grip (+2 Melee Skill), Parry (3% chance to parry a physical attack), Gouge (15% chance to trigger a bleeding effect starting and going down from 25 dmg), Vampirism (?% chance to deal 20-45 life-drain damage and heal yourself for the same amount)
Dragon Fang 49 34 51.0 Flawless (+1 Atk), Gouge (15% chance to trigger bleeding DOT starting from 25 dmg), Haste (+2% attack speed),
Parry (3% chance to parry an attack), Flame Strike (?% chance to deal 2-80? extra fire dmg)
Sword of the Primordial Fire 49 27 107.0 Flawless (+1 Atk), Gouge (20% chance to trigger bleeding DOT starting from 25 dmg), Vast Grip (+3 melee skill),
Parry (5% chance to parry an attack), Resistance (Fire, 3%)
Meteorite Sword 50 32 82.0 Vast Grip (+3 Melee Skills), Flawless (+1 Atk), Parry (5% chance to parry a physical attack), Gouge (20% chance to trigger a bleeding effect on the target starting and counting down from 25 dmg)
Ice Rapier 100 0 15.0 -
Chaos Sword ❔❔❔

Two-handed sword weapons:

Image: Name: Attack: Defence: Weight (oz.): Enchantable: Attributes:
Broad Sword 39 12 52.5 -
Two Handed Sword 45 12 70.0 -
File:Arming sword.png Arming Sword 58 14 60.0 Vitality (+25 HP for knights, +19 for rangers, +13 for mages), Vast Grip (+1 Melee Skill), Parry (2% chance to parry a physical attack), Haste (4% attack speed increase), Gouge (20% chance to inflict a bleeding condition, starting from 25)
Crystallized Sword 63 12 85.0 ❔❔❔
Dragon Slayer 67 15 90.0 Vast Grip (+1 Melee Skills), Gouge (15% chance to apply a bleeding condition starting from 25),
Parry (2% chance to parry a physical attack from a monster), Dragon Slayer (+10% damage dealt to dragon-type monsters)
Giant Sword 69 11 180.0 Vitality (+25 HP for knights, +19 for rangers, +13 for mages), Vast Grip (+1 Melee Skill), Gouge (15% chance to trigger a blleeding condition, starting from 25), Parry (2% chance to parry an a physical attack from a monster)
Executioner's Sword 80 13 180.0 Flawless (+2 Atk), Vast Grip (+3 Melee Skill), Berserk (2% chance to gain 10% of your weapon type melee skill and 100 speed points for 12 seconds), Gouge (20% chance to apply a bleeding condition, starting from 25), Parry (3% chance to parry an attack from a monster), Executor (+10% damage against monsters with under 10% HP)
File:Warlord sword.png Warlord Sword 84 19 64.0 ❔❔❔
Magic Longsword 88 20 43.0 ❔❔❔


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