Fire Elemental: Difference between revisions

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m Text replacement - "Life Drain" to "Lifedrain"
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walks_around=Fire|
walks_around=Fire|
immune_to=Fire, Invisibility|
immune_to=Fire, Invisibility|
neutral_to= Physical, Energy, Poison, Life Drain|
neutral_to= Physical, Energy, Poison, Lifedrain|
task=70 ([[Experience Tasks]])|
task=70 ([[Experience Tasks]])|
est_max_damage=+260 per turn|
est_max_damage=+260 per turn|

Revision as of 20:44, 28 February 2022

Fire Elemental
Hit Points: 280
Experience: 440
Summon: 690
Convince: 690
Abilities:Melee (0-100), Fire Field on target, Fire Explosion (0-160).
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:+260 per turn
Immune To:Fire, Invisibility
Sounds:None.
Task:70 (Experience Tasks)
Note:The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.
Strategy:Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.
Loot:None, they leave a fire field behind after they have died.
Location:Tombs of Yehsha, Demon Hell, Abukir, Cyclopolis, Foreign Lands

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