Fire Elemental: Difference between revisions

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note=The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.|
note=The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.|
strategy=Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.|
strategy=Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.|
location=Abukir, Cyclopolis, Garrogat Hero Cave, Yehsha tombs, Foreign Lands|
location=[[Tombs of Yehsha]], [[Demon Hell]], Abukir, Cyclopolis, Foreign Lands|
loot=None, they leave a fire field behind after they have died.|
loot=None, they leave a fire field behind after they have died.|
}}
}}

Revision as of 01:39, 30 July 2020

Fire Elemental
Hit Points: 280
Experience: 440
Summon: 690
Convince: 690
Abilities:Melee (0-100), Fire Field on target, Fire Explosion (0-160).
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:+260 per turn
Immune To:Fire, Invisibility
Sounds:None.
Task:70 (Experience Tasks)
Note:The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.
Strategy:Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.
Loot:None, they leave a fire field behind after they have died.
Location:Tombs of Yehsha, Demon Hell, Abukir, Cyclopolis, Foreign Lands

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