Gargoyle: Difference between revisions

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{{Monster|
<div id="content_view" class="wiki" style="display: block">
name=Gargoyle|
=Gargoyle [[Image:gargoyle.gif|gargoyle.gif]]=
image=[[File:Gargoyle.png]]|
 
hp=250 |
----
exp=300|
''250 Hit Points''<br /> ''300 Experience points per kill''<br />
summon=--|
----
convince=--|
'''Summon/Convince''': --/-- (Illusionable)<br /> '''Abilities''': Melee (0-65), Self-Healing (5-15).<br /> '''Pushable''':[[Image:d.jpg|d.jpg]]]]<br /> '''Push Objects''':[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around''': <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Est. Max. Damage''': 65 hp per turn<br />  I'''mmune to''': <span style="color: #00ff00">Poison</span>, <span style="color: #008000">Life Drain</span><br /> '''Neutral To:''' <span style="color: #00ffff">Energy</span><br /> '''Sounds''': '''<span style="color: #c68210">"Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".</span>'''<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
abilities=Melee (0-65), Self-Healing (5-15).|
----
pushable=n|
'''Field notes''': Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.<br />  Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.<br />
push_objects=y|
----
walks_around=Fire, Energy|
'''Location''': [[Yehsha Tombs|Yehsha Tombs]]<br />
immune_to= Poison, Life Drain|
----
neutral_to=Physical, Energy|
'''Strategy''': They are easier than a [[Cyclops|Cyclops]], but rarely come without other creatures. They heal more when they are running, meaning they'll return for the fatal blow.<br />
task=[[Experience Tasks]]|
----
est_max_damage= 65 hp per turn|
'''Loot''': 0-30 gp, 0-10 [[Small Stone|Small Stone]], [[Battle Shield|Battle Shield]](rare), [[Morning Star|Morning Star]](rare), [[Club Ring|Club Ring]] (very rare),[[Dark Armor|Dark Armor]] (very rare), [[Steel Helmet|Steel Helmet]](very rare)<br />
sounds="Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".|
----
note=Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.
<br /> <span style="color: #000000">[[Monsters|Monsters]]</span></div>
Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.|
location=[[Yehsha Tombs]], Abukir Mountains|
loot=0-30 gp, 0-10 [[Small Stone]], [[Battle Shield]] (rare), [[Morning Star]] (rare), [[Club Ring]] (very rare), [[Dark Armor]] (very rare), [[Steel Helmet]] (very rare)
|
}}

Revision as of 15:40, 11 November 2018

Gargoyle
Hit Points: 250
Experience: 300
Summon: --
Convince: --
Abilities:Melee (0-65), Self-Healing (5-15).
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:65 hp per turn
Immune To:Poison, Life Drain
Sounds:"Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".
Task:Experience Tasks
Note:Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around. Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.
Loot:0-30 gp, 0-10 Small Stone, Battle Shield (rare), Morning Star (rare), Club Ring (very rare), Dark Armor (very rare), Steel Helmet (very rare)
Location:Yehsha Tombs, Abukir Mountains

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