Difference between revisions of "Elite Creatures"

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*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]]'''Common''' elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br>
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]]'''Common''' elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br>
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]]'''Rare''' elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br>
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]]'''Rare''' elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br>
*[[File:File:50.png]]'''Legendary''' elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. '''They may have additional loot in table and additional attacks. They often have a unique name.'''
*[[File:50.png]]'''Legendary''' elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. '''They may have additional loot in table and additional attacks. They often have a unique name.'''
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Revision as of 09:35, 29 April 2026

Basics

  • Elite creatures are stronger versions of defeated monsters.
  • The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.
  • Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:

EliteTest1.gif


Elite creatures rarity

Creature rarity decides what colour will have their icon (one next to their name).

  • Warden1.pngBerserker1.pngInvoker1.pngPhantom1.pngCommon elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.

  • Warden2.pngBerserker2.pngInvoker2.pngPhantom2.pngRare elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.

  • 50.pngLegendary elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.

Elite creatures type

Elite creatures type is indicated by their icon shape (one next to their name):

Juggernaut1.pngJuggernaut2.png Juggernaut: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.

Warden1.pngWarden2.png Warden: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.

Berserker1.pngBerserker2.png Berserker: Attacks 20% faster and 50% bonus retarget chance.

Invoker1.pngInvoker2.png Invokers: Additional 20% attack chance bonus.

Phantom1.pngPhantom2.png Phantom: Different shader and 15% movement speed bonus.


Tokens

Elite creatures drop tokens that can be exchanged with NPCs from the Huntsman Guild, such as Radek in Eschen, for Elite Boosters.

Lootable Tokens and their source:
Image: Name: Description:
Silver Elite Token.png Silver Elite Token Drop from elites with 1k-5k health
Golden Elite Token.png Golden Elite Token Drop from elites with 5k-13k health
Crystal Elite Token.png Crystal Elite Token Drop from elites with 13k+ health

Here is Leonard's exchange offer:
token exchange offer.png

To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.
skills window boosters.png