Difference between revisions of "Helmets"
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| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>{[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 3%)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(7)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(7)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(7)</small>}},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small> | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>{[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 3%)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(7)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(7)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(7)</small>}},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small> | ||
|- | |||
| style="text-align: center" | [[File:Glacierweave Hood.png|32px|link=Glacierweave Hood]] | |||
| [[Glacierweave Hood]] | |||
| style="text-align: center" | - | |||
| style="text-align: center" | 8 | |||
| style="text-align: center" | 23.0 oz | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Plague Mask.png]] | | style="width: 1%; text-align: center" | [[File:Plague Mask.png]] | ||
| Line 652: | Line 661: | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>, <br>{[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small> +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Angelic helmet.png]] | |||
| style="width: 210px" | [[Angelic Helmet]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:320| Level 255 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 11 | |||
| style="text-align: center" | 260.0 oz | |||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (11),<br> 2% [[Properties#Holy Resistance|holy resistance]],<br> 4% [[Properties#Lifedrain Resistance|lifedrain resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Superior (1)| | |||
large_1=15.0| | |||
small_1=1.0| | |||
shard_1=0.2| | |||
name_2=Dexterity (13)| | |||
large_2=12.5| | |||
small_2=0.83| | |||
shard_2=0.16| | |||
name_3=Resistance (Holy, 2%)| | |||
large_3=12.5| | |||
small_3=0.83| | |||
shard_3=0.16| | |||
name_4=Streamlined (10) <br>& Lean (-60)| | |||
large_4=15.0| | |||
small_4=1.0| | |||
shard_4=0.2| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(13)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>, <br>{[[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small> +<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-60)</small>} | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | | style="width: 1%; text-align: center" | [[File:Deepshadow Mask.png]] | ||
| Line 761: | Line 796: | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |||
| style="text-align: center" | [[File:Terra Mask.png|32px|link=Terra Mask]] | |||
| [[Terra Mask]] | |||
| style="text-align: center" | - | |||
| style="text-align: center" | 8 | |||
| style="text-align: center" | 9.0 oz | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | | style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | ||
| Line 859: | Line 903: | ||
|[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (21), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (21), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%], [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (5%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Death, 2%) | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%], [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (5%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Death, 2%) | ||
|- | |||
| style="text-align: center" | [[File:Deepcurrent Hood.png|32px|link=Deepcurrent Hood]] | |||
| [[Deepcurrent Hood]] | |||
| style="text-align: center" | - | |||
| style="text-align: center" | 9 | |||
| style="text-align: center" | 25.0 oz | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
|- | |||
| style="text-align: center" | [[File:Enchanted Deepcurrent Hood.png|32px|link=Enchanted Deepcurrent Hood]] | |||
| [[Enchanted Deepcurrent Hood]] | |||
| style="text-align: center" | - | |||
| style="text-align: center" | 9 | |||
| style="text-align: center" | 25.0 oz | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
| style="text-align: center" | - | |||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Umbral Mask.png]] | | style="width: 1%; text-align: center" | [[File:Umbral Mask.png]] | ||
| Line 913: | Line 975: | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(23)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(23)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
|- | |||
| style="width: 1%; text-align: center" | [[File:Nocturne Mask.png|32px|link=Nocturne Mask]] | |||
| style="width: 210px" | [[Nocturne Mask]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:450| Level 360 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 9 | |||
| style="text-align: center" | 32.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only.}}]] (16), </br>1% [[Properties#Curse Resistance|curse resistance]], </br>1% [[Properties#Death Resistance|death resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Intelligence (19)| | |||
large_1=3.56| | |||
small_1=0.23| | |||
shard_1=0.04| | |||
name_2=Presence of Mind (2)| | |||
large_2=1.86| | |||
small_2=0.12| | |||
shard_2=0.02| | |||
name_3=Resistance (Curse, 1%)| | |||
large_3=2.19| | |||
small_3=0.14| | |||
shard_3=0.03| | |||
name_4=Amplify Magic Shield (3%)| | |||
large_4=2.60| | |||
small_4=0.17| | |||
shard_4=0.03| | |||
}} | |||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Curse, 1%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%) | |||
|- | |||
| style="width: 1%; text-align: center" | [[File:Cursed Nocturne Mask.png|32px|link=Cursed Nocturne Mask]] | |||
| style="width: 210px" | [[Cursed Nocturne Mask]] | |||
| style="width: 1px; text-align: center" | {{#tip-text:450| Level 360 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="width: 1px; text-align: center" | 9 | |||
| style="text-align: center" | 32.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only.}}]] (16), </br>1% [[Properties#Curse Resistance|curse resistance]], </br>1% [[Properties#Death Resistance|death resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Intelligence (19)| | |||
large_1=3.56| | |||
small_1=0.23| | |||
shard_1=0.04| | |||
name_2=Presence of Mind (2)| | |||
large_2=1.86| | |||
small_2=0.12| | |||
shard_2=0.02| | |||
name_3=Resistance (Curse, 1%)| | |||
large_3=2.19| | |||
small_3=0.14| | |||
shard_3=0.03| | |||
name_4=Amplify Magic Shield (3%)| | |||
large_4=2.60| | |||
small_4=0.17| | |||
shard_4=0.03| | |||
}} | |||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Curse, 1%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%) | |||
|} | |} | ||
Revision as of 23:33, 3 May 2026
Helmets are an essential part of any player's equipment, much like Armors, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split helmets into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Plague Mask).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Helmets
| Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
|---|---|---|---|---|---|---|
| Dark Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
| Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
| Leather Helmet | 1 | 22.0 oz | - | - | - | |
| Pirate Bandana | 1 | 5.8 oz | - | - | - | |
| Post Officer's Hat | 1 | 7.0 oz | - | - | - | |
| Red Christmas Hat | 1 | 3.0 oz. | - | - | - | |
| Panda Hairband | 1 | 4.6 oz | ? | ? | ? | |
| Chain Helmet | 2 | 42.0 oz | - | - | - | |
| Studded Helmet | 2 | 24.5 oz | - | - | - | |
| Pirate Captain's Hat | 2 | 12.8 oz | - | - | - | |
| Pirate Hat | 2 | 9.8 oz | - | - | - | |
| Santa's Hat | 2 | 9.8 oz | - | - | - | |
| Brass Helmet | 3 | 27.0 oz | - | - | - | |
| Deer Hide Helmet | 3 | 18.0 oz | - | - | - | |
| Legion Helmet | 4 | 31.0 oz | - | - | - | |
| Viking Helmet | 4 | 39.0 oz | - | - | - | |
| Damaged Helmet | 5 | 18.0 oz | - | - | - | |
| Soldier Helmet | 5 | 32.0 oz | - | - | - | |
| Iron Helmet | 5 | 30.0 oz | - |
|
Superior (1), Vitality (10/8/5), Fortitude (+1 HP per 5 ticks), Streamlined (3), Lean (-10.5) | |
| Dark Helmet | 6 | 46.0 oz | - | - | - | |
| Drake Scale Helmet | 6 | 31.0 oz | - | - | - | |
| Steel Helmet | 6 | 46.0 oz | - | - | - | |
| Strange Helmet | 6 | 46.0 oz | - | - | - | |
| Crown Helmet | 7 | 29.5 oz | - |
|
Superior (1), Fortitude (+1 HP per 4 ticks), Lean (-10) | |
| Devil Helmet | 7 | 50.0 oz | - | - | - | |
| Knight Helmet | 7 | 36.0 oz | - |
|
Resistance (Physical, 1%), Fortitude (+? HP per ? ticks), Vitality (10/8/5) |
Mage & Druid Helmets
Knight Helmets