Difference between revisions of "Monk"
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Latest revision as of 21:01, 17 January 2026
| Abilities: | Melee (0-130), Self-Healing (30-50), Haste | ||||||||||||
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| Class: | Human | ||||||||||||
| Pushable: | ❌ | ||||||||||||
| Push Objects: | ✔️ | ||||||||||||
| Est. Max Damage: | 130 hp per turn | ||||||||||||
| Immune To: | Holy | ||||||||||||
| Sounds: | "Repent now of your crimes and purge the taint from your misbegotten fortune!"; "Another heretic." | ||||||||||||
| Task: | Experience Tasks | ||||||||||||
| Note: | Monks chase the enemy until death. Mystical creatures, they heal themselves about every 10 seconds, which makes them great as summons. They move items in their way. Commonly used for training of knights and archers. Old sprite: | ||||||||||||
| Loot: |
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| Location: | Garrogat Hero Cave, Isle of the Kings, Caves below Forgula Castle, Garrogat bandit fortress |
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