Difference between revisions of "Minotaur Guard"
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Latest revision as of 21:03, 17 January 2026
| Abilities: | Melee (0-100). | ||||||||||
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| Class: | Humanoid | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 100 hp per turn | ||||||||||
| Immune To: | - | ||||||||||
| Sounds: | "Feel the steel of my axe!"; "Victory is ours!" | ||||||||||
| Task: | 400 Kills (The Dwarf Faction) | ||||||||||
| Note: | Minotaur Guards will kill weaker creatures to reach a player. They can also retarget. A minotaur guard will never retreat (they fight until death).
Besides the bosses, Minotaur Guards have the strongest Melee of the Minotaurs. | ||||||||||
| Loot: |
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| Skinnable: | |||||||||||
| Location: | Folda, Cyclopolis, Hero Cave |
Go back to Creatures.