Difference between revisions of "Dark Grim"
From Medivia Online Wiki
HurionWiki (talk | contribs) |
|||
| (32 intermediate revisions by 4 users not shown) | |||
| Line 2: | Line 2: | ||
name=Dark Grim| | name=Dark Grim| | ||
image=[[File:Dark Grim.png]]| | image=[[File:Dark Grim.png]]| | ||
hp= | hp=4,000| | ||
exp= | exp=6,800| | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
| Line 10: | Line 10: | ||
push_objects=y| | push_objects=y| | ||
walks_around=-| | walks_around=-| | ||
immune_to=Fire | immune_to=Poison, Fire, Lifedrain, Death| | ||
task=900 ([[Grim Faction]])| | |||
task= | |||
est_max_damage=1200~ hp per turn| | est_max_damage=1200~ hp per turn| | ||
sounds=| | sounds=| | ||
| Line 18: | Line 17: | ||
strategy=For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.<br>Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker. <br>Mages should be especially cautious when going up/down stairs since you could be one-shot. | | strategy=For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.<br>Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker. <br>Mages should be especially cautious when going up/down stairs since you could be one-shot. | | ||
skinnable=-| | skinnable=-| | ||
location=[[Dark Grim Realm]] | | location=South part:[[Dark Grim Realm]] (lure 2~3)<br> | ||
North part:[[Grim Adept Tower Forgula]] (lure 1 by 1) | |||
|loot_very_common=[[File:Gold Coin.gif|link=Gold Coin]] [[File:Mind Stone.gif|link=Mind Stone]] | |||
|loot_common=[[File:Dark Mushroom.png|link=Dark Mushroom]] [[File:Dark Armor.png|link=Dark Armor]] [[File:Orb.png|link=Orb]] | |||
|loot_uncommon=[[File:Small Emerald.gif|link=Small Emerald]] | |||
|loot_semi-rare=[[File:Stone Skin Amulet.png|link=Stone Skin Amulet]] [[File:Ring of Healing.png|link=Ring of Healing]] [[File:Wand of Light.gif|link=Wand of Light]] [[File:Black Cloth.png|link=Black Cloth]] [[File:Cursed Skull.gif|link=Cursed Skull]] [[File:Skull Staff.gif|link=Skull Staff]] | |||
|loot_rare= | |||
|loot_very_rare=[[File:Shadowfall.png|link=Shadowfall]] [[File:Grim Boots.png|link=Grim Boots]] [[File:Grim Legs.png|link=Grim Legs]] | |||
|loot_epic=[[File:Tangy Maris Feast.png|link=Tangy Maris Feast Recipe]] | |||
|loot_legendary= [[File:Black Crystal.png|32px|link=Black Crystal]] | |||
}} | }} | ||
Latest revision as of 00:37, 21 April 2026
| Abilities: | Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 Revenant | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | ? | ||||||||||||||
| Pushable: | ❌ | ||||||||||||||
| Push Objects: | ✔️ | ||||||||||||||
| Est. Max Damage: | 1200~ hp per turn | ||||||||||||||
| Immune To: | Poison, Fire, Lifedrain, Death | ||||||||||||||
| Task: | 900 (Grim Faction) | ||||||||||||||
| Note: | You need to have passed the black crystals mission of the Grim Faction to have access to their spawn. The Dark Grim Realm is a very good high level exping place, for more details check the spawn page. | ||||||||||||||
| Strategy: | For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo. Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker. Mages should be especially cautious when going up/down stairs since you could be one-shot. | ||||||||||||||
| Loot: |
| ||||||||||||||
| Skinnable: | - | ||||||||||||||
| Location: | South part:Dark Grim Realm (lure 2~3) North part:Grim Adept Tower Forgula (lure 1 by 1) |
Go back to Creatures.