Difference between revisions of "Demorc Warchief"
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name=Demorc Warchief| | name=Demorc Warchief| | ||
image=[[File:Demorc Warchief.png]]| | image=[[File:Demorc Warchief.png]]| | ||
hp= | class=Demon| | ||
exp= | hp=15,515| | ||
summon=| | exp=21,400| | ||
convince=| | summon=-| | ||
abilities=Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ?| | convince=-| | ||
abilities=<span style="color:#ff2323">Melee</span> (0-1000+, twice per turn), <span style="color:#ff2323">Front Swipe?</span> or <span style="color:#ff2323">Berserk?</span>, ?| | |||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to= | immune_to=Lifedrain, Poison| | ||
resistant_to=Energy (20%) | | |||
weak_to=Fire (8%), Primordial Fire (100%)| | |||
task= 700 ([[Demonic Faction]])| | task= 700 ([[Demonic Faction]])| | ||
est_max_damage= 2500+ HP per turn | | est_max_damage= 2500+ HP per turn | | ||
sounds= | sounds=| | ||
note=Extremely fast moving.| | note=Extremely fast moving.| | ||
strategy=Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.<br>They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.| | strategy=Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.<br>They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.| | ||
skinnable=| | skinnable=| | ||
location=[[ | location=[[Demorc Main Spawn]]| | ||
loot_very_common=[[File:Gold Coin.gif|link=Gold Coin]] [[File:Double Axe Head.png|link=Double Axe Head]] | |||
|loot_uncommon=[[File:Guardian Halberd.png|link=Guardian Halberd]] | |||
|loot_semi-rare=[[File:Time Ring.png|link=Time Ring]] | |||
|loot_rare=[[File:Heavy Halberd.png|link=Heavy Halberd]] | |||
|loot_very_rare= | |||
|loot_extremely_rare=[[File:Virulent Legs.png|link=Virulent Legs]] [[File:The Bloodcurser.png|link=The Bloodcurser]] | |||
|loot_legendary= [[File:Virulent Helmet.png|32px|link=Virulent Helmet]] [[File:Virulent Legs.png|32px|link=Virulent Legs]] [[File:Virulent Clawboots.png|32px|link=Virulent Clawboots]] | |||
}} | }} | ||
Latest revision as of 21:00, 17 January 2026
| Abilities: | Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ? | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | Demon | ||||||||||||
| Pushable: | ❌ | ||||||||||||
| Push Objects: | ✔️ | ||||||||||||
| Est. Max Damage: | 2500+ HP per turn | ||||||||||||
| Immune To: | Lifedrain, Poison | ||||||||||||
| Resistant To: | Energy (20%) | ||||||||||||
| Weak To: | Fire (8%), Primordial Fire (100%) | ||||||||||||
| Task: | 700 (Demonic Faction) | ||||||||||||
| Note: | Extremely fast moving. | ||||||||||||
| Strategy: | Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2. They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels. | ||||||||||||
| Loot: |
| ||||||||||||
| Location: | Demorc Main Spawn |
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