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= Properties =
Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the <small>SHIFT</small> button at the same time. These come in the form of [[Strength]], [[Dexterity]], [[Intelligence]] (these are listed on item lists e.g. [[Armors]]), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.<br>Properties are similar to [[Attributes]], but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every [[Demonbone Armor]] naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.
__TOC__
<br><br><br>


Equipment items and weapons sometimes have hidden 'active' or 'passive' effects which can come in the form of damage reduction, skill bonuses, light, speed, special attacks and more.<br>We call these effects properties, some of them are shown in the description of the item while some are ''hidden'' and can only be discovered through testing or spoilers.<br>They are similar to [[Attributes]], but differ in the way that properties are inherently part of the item (''e.g. every [[Demonbone Armor]] naturally has a 2% poison resistance property''), while attributes need to be added onto an item or have a chance to be on an item when looted.
==<div style="text-align:center"> Speed </div>==


== '''Damage Reduction Properties''' ==
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).<br>
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).<br><br>


Damage reduction properties (or at least their numeric values) are ''always'' hidden on items and can only be discovered through testing.
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items which increase a player's movement speed as a property.


=== '''Physical Resistance''' ===
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing physical damage:'''
! Image:
! Name:
! Speed increase:
|-
| style="text-align: center" | [[File:Sylvan Leafband.png|32px]]
| [[Sylvan Leafband]]
| +2 Speed
|-
| style="text-align: center" | [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Necklace.png|32px]]
| [[Falcon Necklace]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| +4 Speed
|-
| style="text-align: center" | [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| +40 Speed
|-
| style="text-align: center" | [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Pharaoh Ring.png]]
| [[Pharaoh Ring]]
| +50 Speed ''on sand''
|-
| style="text-align: center" | [[File:Snow Boots.png]]
| [[Snow Boots]]
| +100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Tortoise boots.png]]
| [[Tortoise Boots]]
| +120 Speed ''on flooded floor tiles''
|-
| style="text-align: center" | [[File:Torn quicksand boots.png]]
| [[Torn Quicksand Boots]]
| +220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Sweet puffer meal.png]]
| [[Sweet Puffer Meal]]
| +10 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png]]
| [[Exquisite Sweet Puffer Meal]]
| +30 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png]]
| [[Exquisite Sweet Puffer Feast]]
| +50 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Time Ring1.png]]
| [[Time Ring]]
| +30 Speed (''for 10 minutes'')
|-
| style="text-align: center" | [[File:Bag of Goodies.png]]
| [[Bag of Goodies]]
| +10 Speed (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Enchanted witch broom.png]]
| [[Enchanted Witches Broom]]
| +40 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| +10 Speed (''150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Tunic.png]]
| [[Emberwake Tunic]]
| +3 Speed
|-
| style="text-align: center" | [[File:Roc feather.png]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Great Quiver.png]]
| [[Great Quiver]]
| +4 Speed
|-
| style="text-align: center" | [[File:Ent Legs.png]]
| [[Ent Legs]]
| +5 Speed
|-
| style="text-align: center" | [[File:Helmet of Torment.png]]
| [[Helmet of Torment]]
| +5 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Adventurer Boots.png]]
| [[Adventurer Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Magician Boots.png]]
| [[Magician Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Panther Helmet.png]]
| [[Panther Helmet]]
| +10 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Legs of Torment.png]]
| [[Legs of Torment]]
| +10 Speed
|-
| style="text-align: center" | [[File:Armor of torment.png]]
| [[Armor of Torment]]
| +15 Speed
|-
| style="text-align: center" | [[File:Skeleton Boots.png]]
| [[Skeleton Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Golden Boots.png]]
| [[Golden Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Ent Boots.png]]
| [[Ent Boots]]
| +25 Speed
|-
| style="text-align: center" | [[File:Grimboots.png]]
| [[Grim Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Revenant Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Magic Plate Boots.png]]
| [[Magic Plate Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Webcrawler Boots.png]]
| [[Webcrawler Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:White dress new.png]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of Torment.png]]
| [[Boots of Torment]]
| +30 Speed
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| +35 Speed
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| +40 Speed
|-
| style="text-align: center" | [[File:Deepshadow Boots.png]]
| [[Deepshadow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Angelic boots.png]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png]]
| [[Patched Boots]]
| +50 Speed
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Boots of Agony]]
| +50 Speed
|}
|}
<br><br><br>
==<div style="text-align:center"> Damage Resistance </div>==
Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:<br>
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg<br>
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.
===<div style="text-align:center"> All Damage Resistance </div>===
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Physical Res %:'''
! '''All Damage Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| [[Barbel Feast]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 10 seconds after consumption
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 25% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Might Ring.png]]
| [[Might Ring]]
| style="text-align: left"| 20% for 20 charges or hits
|-
| style="text-align: center" | [[File:Ring of purity.png]]
| [[Ring of Purity]]
| style="text-align: left" | 1% for 150 minutes (rechargeable)
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% for 1 minute (druid active ability with 4 min cooldown)
|-
| style="text-align: center"| [[File:The Dawnbringer.gif]]
| [[The Dawnbringer]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Lightbane.gif]]
| [[The Lightbane]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Twilight.gif]]
| [[The Twilight]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Apocalypse.gif]]
| [[The Apocalypse]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Armageddon.gif]]
| [[The Armageddon]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Calamity.gif]]
| [[The Calamity]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6%
|}
 
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 5% for 50 charges or hits against all damage '''except''' curse, lifedrain and manadrain
|}
<br><br>
===<div style="text-align:center"> Physical Resistance </div>===
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing physical damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
|}
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
! '''Image:'''
| [[Might Ring]]
! '''Name:'''
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
! '''Physical Res %:'''
|-
|-
| style="text-align: center"| [[File:Stone skin amulet.png]]
| style="text-align: center"| [[File:Stone skin amulet.png]]
| [[Stone Skin Amulet]]
| [[Stone Skin Amulet]]
| style="text-align: left"| 80% (''5 charges/hits'')
| style="text-align: left"| 80% for 5 charges or hits
|-
| style="text-align: center"| [[File:Deepshadow Amulet.png]]
| [[Deepshadow Amulet]]
| style="text-align: left"| 40% for 3 charges or hits, recharges after 5 minutes
|-
|-
| style="text-align: center"| [[File:Protection amulet.png]]
| style="text-align: center"| [[File:Protection amulet.png]]
| [[Protection Amulet]]
| [[Protection Amulet]]
| style="text-align: left" | 6% (''200 charges/hits'')
| style="text-align: left" | 6% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| [[Ring of Purity]]
| [[Sapphire Amulet]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Warlord Helmet.png]]
| [[Staff of the Primordial Fire]]
| [[Warlord Helmet]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Blessed Amulet]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 6% (infinite; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Sapphire Amulet]]
| [[Golden Boots]]
| style="text-align: left"| 5%  
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Hellforged legs.png]]
| style="text-align: center"| [[File:Hellforged legs.png]]
| [[Hellforged Legs]]
| [[Hellforged Legs]]
| style="text-align: left"| 1%  
| style="text-align: left"| 1%  
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Agavan Legs.png]]
| [[Agavan Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Flaming Aegis]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Infernoscale Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| [[Shield of the Ancients]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Helmet of Suffering.png]]
| [[Helmet of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Legs of Suffering.png]]
| [[Legs of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Dwarven armor.png]]
| [[Dwarven Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Agavan Armor.png]]
| [[Agavan Armor]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Hellforged helmet.png]]
| style="text-align: center"| [[File:Hellforged helmet.png]]
Line 69: Line 458:
| style="text-align: left"| 2%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Hellforged armor.png]]
| style="text-align: center"| [[File:4785.png]]
| [[Dwarven Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Infernal Scaleplate.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Hellforged Armor.png]]
| [[Hellforged Armor]]
| [[Hellforged Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
Line 77: Line 482:
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| style="text-align: center"| [[File:Armor of Suffering.png]]
| [[Shield of the Ancients]]
| [[Armor of Suffering]]
| style="text-align: left"| 2%  
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 3%
|}
|}
 
<br><br>
=== '''Fire Resistance''' ===
===<div style="text-align:center"> Fire Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing fire damage:'''
! '''Other ways of reducing fire damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]  
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]  
Line 92: Line 503:
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]  
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]  
|-
|-
| style="text-align: center"| [[File:Aneva ignis par.png|32px]] [[Elemental Shield: Fire]] (cleric spell)
| style="text-align: center"| [[File:Aneva ignis par.png|32px]] [[Elemental Shield: Fire]] (druid spell)
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 100: Line 511:
! '''Fire Res %:'''
! '''Fire Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Dragon necklace.png]]
| [[Barbel Feast]]
| [[Dragon Necklace]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pyroweave Mask.png|32px]]
| [[Pyroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Emberwake Tunic.png]]
| [[Exquisite Barbel Feast]]
| [[Emberwake Tunic]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Elven amulet.png]]
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Elven Amulet]]
| [[Trinity Mask]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Might Ring]]
| [[Infernoscale Armor]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Dragon necklace.png]]
| style="text-align: center"| [[File:Shield of unseen forces.png]]
| [[Dragon Necklace]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Ring of Purity]]
| [[Infernoscale Legs]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Staff of the Primordial Fire]]
| [[Flaming Aegis]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
Line 142: Line 581:
| style="text-align: center"| [[File:Sunfire robe.gif]]
| style="text-align: center"| [[File:Sunfire robe.gif]]
| [[Sunfire Robe]]
| [[Sunfire Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Infernal Scaleplate.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 3%  
| style="text-align: left"| 3%  
|-
| style="text-align: center"| [[File:Dreadweave Robe.png]]
| [[Dreadweave Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| [[Isingoma Sigil]]
| [[Isingoma Sigil]]
| style="text-align: left"| 4%  
| style="text-align: left"| 4%  
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Energy Resistance''' ===
===<div style="text-align:center"> Energy Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing energy damage:'''
! '''Other ways of reducing energy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
Line 167: Line 616:
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
|-
| style="text-align: center"| [[File:Aneva virtus par.png|32px]] [[Elemental Shield: Energy]] (cleric spell)
| style="text-align: center"| [[File:Aneva virtus par.png|32px]] [[Elemental Shield: Energy]] (druid spell)
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 175: Line 624:
! '''Energy Res %:'''
! '''Energy Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Strange talisman.png]]
| [[Barbel Feast]]
| [[Strange Talisman]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| [[Isingoma Skirt]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Fluxweave Mask.png|32px]]
| [[Fluxweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Bow.png|32px]]
| [[Falcon Bow]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Exquisite Barbel Feast]]
| [[Magic Plate Legs]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Shield of unseen forces.png]]
| [[Elven Amulet]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Trinity Mask.png|32px]]
| [[Might Ring]]
| [[Trinity Mask]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Strange talisman.png]]
| style="text-align: center"| [[File:Falcon Armor.png|32px]]
| [[Strange Talisman]]
| [[Falcon Armor]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Falcon Legs.png|32px]]
| [[Ring of Purity]]
| [[Falcon Legs]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Falcon Wand.png|32px]]
| [[Staff of the Primordial Fire]]
| [[Falcon Wand]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Isingoma Skirt]]
| [[Falcon Shield]]
| style="text-align: left"| 1%   
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"| [[File:Isingoma robe.png]]
| style="text-align: center"| [[File:Isingoma robe.png]]
| [[Isingoma Robe]]
| [[Isingoma Robe]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Falcon Necklace.png|32px]]
| [[Blessed Amulet]]
| [[Falcon Necklace]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Poison Resistance''' ===
===<div style="text-align:center"> Poison Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing poison damage:'''
! '''Other ways of reducing poison damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
Line 230: Line 721:
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
|-
| style="text-align: center"| [[File:Aneva vex par.png|32px]] [[Elemental Shield: Poison]] (cleric spell)
| style="text-align: center"| [[File:Aneva vex par.png|32px]] [[Elemental Shield: Poison]] (druid spell)
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 238: Line 729:
! '''Poison Res %:'''
! '''Poison Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Silver amulet.png]]
| [[Barbel Feast]]
| [[Silver Amulet]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Ent Mask.png]]
| [[Exquisite Barbel Feast]]
| [[Ent Mask]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Elven Amulet]]
| [[Celestial Veil]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| style="text-align: center"|  [[File:Ent Armor.png]]
| [[Might Ring]]
| [[Ent Armor]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Silver amulet.png]]
| style="text-align: center"|  [[File:Ent Legs.png]]
| [[Silver Amulet]]
| [[Ent Legs]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Ent Boots.png]]
| [[Ring of Purity]]
| [[Ent Boots]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
|-
|-
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| [[Plaguespreader Robe]]
| [[Plaguespreader Robe]]
| style="text-align: left"| 1%   
| style="text-align: left"| 1%   
|-
| style="text-align: center"| [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Fungi Shield.png|32px]]
| [[Fungi Shield]]
| style="text-align: left"| 2% 
|-
|-
| style="text-align: center"|  [[File:Demonbone armor.png]]
| style="text-align: center"|  [[File:Demonbone armor.png]]
Line 286: Line 797:
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"|  [[File:Blessed Amulet.gif]]
| style="text-align: center"|  [[File:Observer Helmet.png]]
| [[Blessed Amulet]]
| [[Observer Helmet]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Virulent Legs.png]]
| [[Virulent Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Terra Mask.png]]
| [[Terra Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Virulent Helmet.png]]
| [[Virulent Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Webcrawler Shield.png]]
| [[Webcrawler Shield]]
| style="text-align: left"| 3% 
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Terra Robe.png]]
| [[Terra Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Virulent Armor.png]]
| [[Virulent Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"|  [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"| [[File:Corrupted Staff.png]]
| [[Corrupted Staff]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Ice Resistance''' ===
===<div style="text-align:center"> Ice Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing ice damage:'''
! '''Other ways of reducing ice damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
Line 305: Line 866:
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
|-
| style="text-align: center"| [[File:Aneva glaci par.png|32px]] [[Elemental Shield: Ice]] (cleric spell)
| style="text-align: center"| [[File:Aneva glaci par.png|32px]] [[Elemental Shield: Ice]] (druid spell)
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 313: Line 874:
! '''Ice Res %:'''
! '''Ice Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Permafrost robe.png]]
| [[Barbel Feast]]
| [[Permafrost Robe]]  
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Exquisite Barbel Feast]]
| [[Zephyr Wand]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Elven Amulet]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Hydroweave Mask.png|32px]]
| [[Might Ring]]
| [[Hydroweave Mask]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Ring of Purity]]
| [[Golden Boots]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Staff of the Primordial Fire]]
| [[Magic Plate Legs]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Permafrost robe.png]]
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Permafrost Robe]]  
| [[Icebound Helmet]]  
| style="text-align: left"| 1%
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Frostbind Legs.png|32px]]
| [[Frostbind Legs]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
|-
| style="text-align: center"| [[File:Icebound Legs.png]]
| style="text-align: center"| [[File:Icebound Legs.png]]
| [[Icebound Legs]]  
| [[Icebound Legs]]  
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Icebound Helmet]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Icebound Armor.png]]
| style="text-align: center"| [[File:Icebound Armor.png]]
Line 353: Line 926:
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Snow-ravager-amulet.png]]
| [[Blessed Amulet]]
| [[Snow Ravager Amulet]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Tidal Amulet.png|32px]]
| [[Tidal Amulet]]
| style="text-align: left"| 15%
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| style="text-align: left"| 20% after completing [[Enhancing the Amulet Quest]]
|}
|}
 
<br><br>
=== '''Death Resistance''' ===
===<div style="text-align:center"> Death Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing death damage:'''
! '''Other ways of reducing death damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
Line 372: Line 955:
! '''Death Res %:'''
! '''Death Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Deepshadow Boots.png]]
| [[Barbel Feast]]
| [[Deepshadow Boots]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Voodoo Wand.png|32px]]
| [[Voodoo Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Legs.png]]
| [[Deepshadow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Mask.png]]
| [[Deepshadow Mask]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Deepshadow Robe.png]]
| [[Deepshadow Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Exquisite Barbel Feast]]
| [[Umbral Platemail]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Elven Amulet]]
| [[Nocturne Helmet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Might Ring]]
| [[Nocturne Legs]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Lich Grimoire.png]]
| [[Ring of Purity]]
| [[Lich Grimoire]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Staff of the Primordial Fire]]
| [[Nocturne Platemail]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Blessed Amulet]]
| [[Artifact of Penance]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 6%
|}
|}
 
<br><br>
=== '''Holy Resistance''' ===
===<div style="text-align:center"> Holy Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing holy damage:'''
! '''Other ways of reducing holy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
Line 415: Line 1,056:
! '''Holy Res %:'''
! '''Holy Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Barbel Feast]]
| [[Celestial Veil]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
|-
| style="text-align: center"|  [[File:Elven amulet.png]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| [[Might Ring]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Angelic boots.png]]
| style="text-align: center"| [[File:Angelic boots.png]]
| [[Angelic Boots]]
| [[Angelic Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 1%
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Angelic helmet.png]]
| style="text-align: center"| [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| [[Angelic Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Skirt.png|32px]]
| [[Faeryglow Skirt]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
Line 457: Line 1,090:
| style="text-align: center"| [[File:Angeliclegs.png]]
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Mirror Shield.png]]
| [[Mirror Shield]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
Line 463: Line 1,100:
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|}
|}
 
<br><br>
=== '''Curse Resistance''' ===
===<div style="text-align:center"> Curse Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing curse damage:'''
! '''Other ways of reducing curse damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
|-
|-
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their curse resistance by 15% (or 25% after having completed the [[White Light Faction]]) for 20 seconds with a 60 second cooldown (''40 second downtime'').
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their Curse Resistance by 15% (or 25% after completing the [[White Light Faction]]) for 30 seconds with a 60 second cooldown (''30 second downtime'').
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 478: Line 1,117:
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Holy Res %:'''
! '''Curse Res %:'''
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Chaos Shield.gif]]
| [[Chaos Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Tome of Shadows.png]]
| [[Tome of Shadows]]
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Barbel Feast]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Exquisite Barbel Feast]]
| [[Umbral Platemail]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Might Ring]]
| [[Nocturne Helmet]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Ring of Purity]]
| [[Nocturne Legs]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Staff of the Primordial Fire]]
| [[Nocturne Platemail]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Blessed Amulet]]
| [[Artifact of Penance]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 9%
|}
|}
 
<br><br>
=== '''Life drain Resistance''' ===
===<div style="text-align:center"> Lifedrain Resistance </div>===
----
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing lifedrain damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Lifedrain) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 513: Line 1,196:
! '''Life-drain Res %:'''
! '''Life-drain Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Garlic Necklace.png]]
| [[Barbel Feast]]
| [[Garlic Necklace]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 20% for 200 charges or hits
|-
| style="text-align: center" | [[File:Skeleton Legs.png]]
| [[Skeleton Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Revenant Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center" | [[File:Skeleton Boots.png]]
| [[Exquisite Barbel Feast]]
| [[Skeleton Boots]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Garlick necklace.png]]
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Garlic Necklace]]
| [[Revenant Boots]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center" | [[File:Skeleton Mask.png]]
| [[Ring of Purity]]
| [[Skeleton Mask]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center" | [[File:Revenant Mask.png]]
| [[Staff of the Primordial Fire]]
| [[Revenant Mask]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Angelic boots.png]]
| style="text-align: center"|  [[File:Angelic boots.png]]
Line 540: Line 1,231:
| [[Pharaoh Boots]]
| [[Pharaoh Boots]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Skeleton Armor.png]]
| [[Skeleton Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Revenant Armor.png]]
| [[Revenant Armor]]
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
Line 549: Line 1,248:
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Pumpkin armor.png]]
| [[Blessed Amulet]]
| [[Pumpkin Armor]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 5%
|-
| style="text-align: center"|  [[File:Emerald Mask.png]]
| [[Emerald Mask]]
| style="text-align: left"| 5%
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"|  [[File:Angelic platemail.png]]
| style="text-align: center"|  [[File:Angelic platemail.png]]
Line 557: Line 1,264:
| style="text-align: left"| 6%
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"|  [[File:Umbral Platemail.png]]
| style="text-align: center"|  [[File:Necromantic Bloodkilt.png]]
| [[Umbral Platemail]]
| [[Necromantic Bloodkilt]]
| style="text-align: left"| 6%
| style="text-align: left"| 6%
|-
|-
Line 569: Line 1,276:
| style="text-align: left"| 10%  
| style="text-align: left"| 10%  
|}
|}
 
<br><br>
=== '''Mana drain Resistance''' ===
===<div style="text-align:center"> Manadrain Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing mana drain:'''
! '''Other ways of reducing manadrain:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
Line 582: Line 1,291:
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Mana drain Res %:'''
! '''Manadrain Res %:'''
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| [[Bronze Amulet]]
| style="text-align: left"| 20% for 200 charges or hits
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Arcane Shoes.png]]
| [[Barbel Feast]]
| [[Arcane Shoes]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Exquisite Barbel Feast]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| style="text-align: center"| [[File:Arcane Kilt.png]]
| [[Bronze Amulet]]
| [[Arcane Kilt]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Cowl.png]]
| [[Ring of Purity]]
| [[Arcane Cowl]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Fungi Shield.png|32px]]
| [[Staff of the Primordial Fire]]
| [[Fungi Shield]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Grimboots.png]]
| style="text-align: center"| [[File:Grimboots.png]]
| [[Grim Boots]]
| [[Grim Boots]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Arcane Robe.png]]
| [[Arcane Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Grim Legs.png]]
| style="text-align: center"| [[File:Grim Legs.png]]
Line 612: Line 1,329:
| style="text-align: left"| 5%
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Blessed Amulet]]
| [[Celestial Veil]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Pharaoh Robe.png]]
| style="text-align: center"| [[File:Pharaoh Robe.png]]
Line 624: Line 1,341:
| style="text-align: left"| 10%
| style="text-align: left"| 10%
|}
|}
----
<br><br><br>
 
== Skill Increase Properties ==


Skill increase properties (or at least their numeric values) are ''usually'' hidden on items.<br>These increase your [[Magic Level]], [[Distance Fighting]] and [[Melee Skills]].
==<div style="text-align:center"> Magic Level </div>==
 
=== Magic Level ===
----
----
Mages can also increase their [[Magic Level]] by wearing equipment with the [[Attributes#Intelligence|Intelligence]] [[Attributes|Attribute]] ('''does not work for knights or rangers''').<br>The [[Pharaoh Robe]] and [[Umbral Robe]] also do not work for knights or rangers, while the [[Angelic Legs]] provide them with different skill increases, but the wands and staves listed below do work for all vocations.
Only 2 items can be used to increase your [[Magic Level]], the 2 wands below are actually 0 Def shields and work for all vocations.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 640: Line 1,353:
! ML increase:
! ML increase:
|-
|-
| style="text-align: center" | [[File:Elven Wand.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Elven Wand.gif]]
| [[Magic Wand]]
| [[Magic Wand]]
| +1 ML
| +1 ML
|-
|-
| style="text-align: center" | [[File:Ritual wand.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ritual wand.png]]
| [[Ritual Wand]]
| [[Ritual Wand]]
| +1 ML
| +1 ML
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| [[Magician's Staff]]
| +1 ML
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| +1 ML
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| [[Pharaoh Robe]]
| +2 ML
|-
| style="text-align: center" | [[File:Umbral Robe.png|RTENOTITLE]]
| [[Umbral Robe]]
| +2 ML
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +2 ML
|}
|}
<br><br>
==<div style="text-align:center"> Health Increase </div>==


=== Distance Fighting ===
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total HP.
----
Players can also increase their [[Distance Fighting]] by wearing equipment with the [[Attributes#Precise|Precise]] [[Attributes|Attribute]].


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 677: Line 1,370:
! Image:
! Image:
! Name:
! Name:
! Distance increase:
! HP increase:
|-
|-
| style="text-align: center" | [[File:Sweet Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Legs.png]]
| [[Sweet Maris Feast]]
| [[Magician Legs]]
| +3 Distance Fighting (''for 2 hours'')
| +5 HP
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Hood.png]]
| [[Bow of the Primordial Fire]]
| [[Magician Hood]]
| +1 Distance Fighting
| +5 HP
|-
|-
| style="text-align: center" | [[File:Watcher Armor.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Watcher Armor]]
| [[Falcon Wand]]
| +1 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodkilt.png]]
| [[Umbral Plate Armor]]
| [[Necromantic Bloodkilt]]
| +2 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif]]
| [[Angelic Plate Armor]]
| [[Necromantic Bloodrobe]]
| +3 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Angelic Legs]]
| [[Pharaoh Robe]]
| +3 Distance Fighting
| +10 HP
|}
 
=== Sword Fighting ===
----
Players can also increase their [[Melee Skills|Sword Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Revenant Mask.png]]
! Name:
| [[Revenant Mask]]
! Sword increase:
| +10 HP
|-
|-
| style="text-align: center" | [[File:Cheesy Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Armor.png]]
| [[Cheesy Maris Feast]]
| [[Revenant Armor]]
| +3 Sword Fighting (''for 2 hours'')
| +15 HP
|-
|-
| style="text-align: center" | [[File:Sword Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Sword Ring]]
| [[Revenant Legs]]
| +4 Sword Fighting (''for 30 minutes'')
| +10 HP
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Watcher Legs]]
| [[Revenant Boots]]
| +1 to Melee Skills
| +10 HP
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Meteorite Sword]]
| +1 Sword Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
 
=== Axe Fighting ===
----
Players can also increase their [[Melee Skills|Axe Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! Axe increase:
|-
| style="text-align: center" | [[File:Spicy Maris Feast.png|RTENOTITLE]]
| [[Spicy Maris Feast]]
| +3 Axe Fighting (''for 2 hours'')
|-
| style="text-align: center" | [[File:Axe Ring1.png|RTENOTITLE]]
| [[Axe Ring]]
| +4 Axe Fighting (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| [[Meteorite Axe]]
| +1 Axe Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
 
=== Club Fighting ===
----
Players can also increase their [[Melee Skills|Club Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! Club increase:
|-
| style="text-align: center" | [[File:Bitter Maris Feast.png|RTENOTITLE]]
| [[Bitter Maris Feast]]
| +3 Club Fighting (''for 2 hours'')
|-
| style="text-align: center" | [[File:Club Ring1.png|RTENOTITLE]]
| [[Club Ring]]
| +4 Club Fighting (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|-
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician's Staff.gif]]
| [[Meteorite Hammer]]
| +1 Club Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
----
 
== Health Increase Properties ==
 
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total HP.
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! HP increase:
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| [[Magician's Staff]]
| [[Magician's Staff]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| [[Staff of the Primordial Fire]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazefrost Scepter.png|32px]]
| [[Necromantic Bloodrobe]]
| [[Blazefrost Scepter]]
| +10 HP
| +55 HP
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| [[Pharaoh Robe]]
| +10 HP
|}
|}
----
<br><br>
==<div style="text-align:center"> Mana Increase </div>==


== Mana Increase Properties ==
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total Mana.
 
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total MP.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 846: Line 1,433:
! Image:
! Image:
! Name:
! Name:
! MP increase:
! Mana<br>increase:
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Grimboots.png]]
| [[Grim Boots]]
| +30 mana
|-
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Watcher Boots]]
| [[Watcher Boots]]
| +30 MP
| +30 mana
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Pharaoh Robe]]
| [[Pharaoh Robe]]
| +30 MP
| +30 mana
|}
----
 
== Speed ==
 
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (''visible within your skills window'').<br> '''Note:''' Speed increase from levels decreases as you get higher level (''e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly only 1 speed point every 2-3 levels'').<br><br>
 
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your player speed.
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Grim Legs.png]]
! Name:
| [[Grim Legs]]
! Speed increase:
| +50 mana
|-
| style="text-align: center" | [[File:Pharaoh Ring.png|RTENOTITLE]]
| [[Pharaoh Ring]]
| +50 Speed ''on sand''
|-
| style="text-align: center" | [[File:Snow Boots.png|RTENOTITLE]]
| [[Snow Boots]]
| +100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Tortoise boots.png|RTENOTITLE]]
| [[Tortoise Boots]]
| +120 Speed ''on flooded floor tiles''
|-
| style="text-align: center" | [[File:Torn quicksand boots.png|RTENOTITLE]]
| [[Torn Quicksand Boots]]
| +220 Speed ''on quicksand''
|-
|-
| style="text-align: center" | [[File:Sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Sweet Puffer Meal]]
| [[Boots of Agony]]
| +10 Speed (''for 10 minutes'')
| +50 mana
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Helmet of Agony.png]]
| [[Exquisite Sweet Puffer Meal]]
| [[Helmet of Agony]]
| +30 Speed (''for 10 minutes'')
| +75 mana
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Exquisite Sweet Puffer Feast]]
| [[Faeryglow Shoes]]
| +50 Speed (''for 10 minutes'')
| +100 mana
|-
|-
| style="text-align: center" | [[File:Time Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Time Ring]]
| [[Falcon Wand]]
| +30 Speed (''for 10 minutes'')
| +300 mana
|-
|-
| style="text-align: center" | [[File:Bag of Goodies.png|RTENOTITLE]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Bag of Goodies]]
| [[Celestial Veil]]
| +10 Speed (''for 30 minutes'')
| +500 mana
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| [[Enchanted Witch Broom]]
| +100 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png|RTENOTITLE]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| [[Patched Boots]]
| +50 Speed
|}
|}
----
<br><br><br>
==<div style="text-align:center"> Other Properties </div>==


== Damaging Properties ==
These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.


These lists will display items which provide special '''damaging effects''' which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.<br><br>''This list won't include [[Distance Weapons]]' hit-chance % bonuses since almost all good bows and crossbows provide them, so they're almost like just another stat modifier.''
===<div style="text-align:center"> Other Passive Properties </div>===
 
=== Passive Damage Properties ===
----
----


The following [[Attributes]] provide similar effects to passive damage ''properties'':
The following [[Attributes]] provide similar effects to passive damage properties:
*[[Attributes#Reflect|Reflect]] - some ''physical'' dmg reflected back (some shields)
*[[Attributes#Reflect|Reflect]] - some physical dmg reflected back (some shields)
*[[Attributes#Gouge|Gouge]] - chance to deal additional ''physical dmg over time'' (some melee weapons)
*[[Attributes#Gouge|Gouge]] - chance to deal additional physical dmg over time (some melee weapons)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional ''life-drain damage and heal yourself'' (some swords)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional life-drain damage and heal yourself (some swords)
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional ''physical and life-drain damage over time'' ([[Blood Mace]])
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional physical and life-drain damage over time ([[Blood Mace]])
*[[Attributes#Plague|Plague]] - chance to deal additional ''poison damage over time'' (some melee weapons)
*[[Attributes#Plague|Plague]] - chance to deal additional poison damage over time (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional ''death'' damage on hit (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional death damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ''ice'' damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ice damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional ''fire'' damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional fire damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional ''energy'' damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional energy damage on hit (some melee weapons)
<br>
<br>
These items have such properties naturally:
These items have such properties naturally:
Line 985: Line 1,497:
! Effect:
! Effect:
|-
|-
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Poisoned Bow.png]]
| [[Poisoned Bow]]
| [[Poisoned Bow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Envenomed_Crossbow.png]]
| [[Envenomed Crossbow]]
| [[Envenomed Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:The Sky Piercer.png|RTENOTITLE]]
| style="text-align: center" | [[File:The Sky Piercer.png]]
| [[The Sky Piercer]]
| [[The Sky Piercer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Venom Greataxe.png]]
| [[Shakirian Bow]]
| [[Venom Greataxe]]
| '''Electrify''' - inflicts an electrifying effect on your target when using [[Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greathammer.png]]
| [[Venom Greathammer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greatsword.png]]
| [[Venom Greatsword]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Chaos shield.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Venom Crossbow.png]]
| [[Chaos Shield]]
| [[Venom Crossbow]]
| '''Curse''' - 10% chance to trigger when a creature '''blood-hits''' you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
| '''Poison''' - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| style="text-align: center" | [[File:Frostwind.png]]
| [[Meteorite Axe]]
| [[Frostwind]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
| '''Frost''' - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
|-
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| style="text-align: center" | [[File:Shakirian Bow.gif]]
| [[Meteorite Hammer]]
| [[Shakirian Bow]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
| '''Electrify''' - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
|-
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| style="text-align: center" | [[File:Chaos shield.gif]]
| [[Meteorite Sword]]
| [[Chaos Shield]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
| '''Living Curse''' - 10% chance to trigger when a creature attacks you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
|-
|-
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Thunder Hammer.gif]]
| [[Thunder Hammer]]
| [[Thunder Hammer]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]])
|-
|-
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Ignitedbow.gif]]
| [[Ignited Bow]]
| [[Ignited Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 8 damage and counting down, for a total of 36 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Flaming Bow.gif]]
| [[Flaming Bow]]
| [[Flaming Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif]]
| [[Blazing Crossbow]]
| [[Blazing Crossbow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Fiery Bow.gif]]
| [[Fiery Bow]]
| [[Fiery Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
| style="text-align: center" | [[File:Crystallized Crossbow.gif]]
| [[Crystallized Crossbow]]
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
| style="text-align: center" | [[File:Crystallized Bow.png]]
| [[Crystallized Bow]]
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
| style="text-align: center" | [[File:Vampiric Bow.gif]]
| [[Vampiric Bow]]
| '''Lifedrain Shot''' - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.<br>-<br>'''Vampiric Shot''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Axe.gif]]
| [[Vampiric Axe]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Mace.gif]]
| [[Vampiric Mace]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Vampiric Sword.gif]]
| [[Bow of the Primordial Fire]]
| [[Vampiric Sword]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''fire'' damage<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Ancient Crossbow.png]]
| [[Ancient Crossbow]]
| '''Death''' - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
|-
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Sword of the Primordial Fire.png]]
| [[Sword of the Primordial Fire]]
| [[Sword of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:AXES of the Primordial Fire.png]]
| [[Axe of the Primordial Fire]]
| [[Axe of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mace of the Primordial Fire.png]]
| [[Mace of the Primordial Fire]]
| [[Mace of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of the Primordial Fire.png]]
| [[Crystallized Crossbow]]
| [[Bow of the Primordial Fire]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Bolt]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Fast Hand''' - 2% chance to hit twice in one turn.<br>'''Sharpshooter''' - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.<br>'''Primordial Burn''' - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:29701.png]]
| [[Meteorite Axe]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:Meteorite Hammer.png]]
| [[Meteorite Hammer]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:6887.png]]
| [[Meteorite Sword]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Meteorite Crossbow.png]]
| [[Crystallized Bow]]
| [[Meteorite Crossbow]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Lightning Strike''' - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of Judgement.png]]
| [[Ancient Crossbow]]
| [[Bow of Judgement]]
| '''Death''' - inflicts an effect on your target when using [[Bolt]]s or [[Hunting Bolt]]s, dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
| '''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
|-
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Triangle Star Bow.png]]
| [[Triangle Star Bow]]
| [[Triangle Star Bow]]
| '''Holy Strike''' - deals additional holy damage on a successful hit between your MinDmg/15 (rounding down) and your MaxDmg/15 (rounding up); (*''see [[Distance Fighting]] for formulas''; *''works with [[Hunting Arrow]]s'')
| '''Fast Hand''' - 5% chance to hit twice in one turn.<br>'''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see [[Distance Skill]] for formulas)
|-
| style="text-align: center" | [[File:Shadowfall Crossbow.png]]
| [[Shadowfall Crossbow]]
| '''Death Strike''' - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
|-
|-
| style="text-align: center" | [[File:Sacred Arbalest.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Sacred Arbalest.gif]]
| [[Sacred Arbalest]]
| [[Sacred Arbalest]]
| '''Holy Strike''' - deals additional holy damage on a successful hit between your MinDmg/15 (rounding down) and your MaxDmg/15 (rounding up); (*''see [[Distance Fighting]] for formulas''; *''works with [[Hunting Bolt]]s'')
| '''Holy Strike''' - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
| style="text-align: center" | [[File:The Annihilator.gif]]
| [[The Annihilator]]
| '''Fast Hand''' - 10% chance to hit twice in one turn.<br>'''Piercing''' - This weapon's attacks ignore the target's armor.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Calamity.gif]]
| [[The Calamity]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Apocalypse.gif]]
| [[The Apocalypse]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Armageddon.gif]]
| [[The Armageddon]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| '''Demonic Wrath''' - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.<br><br>''This weapon can only be used by knights who have completed the [[Demonic Faction]].''
|}
|}
 
<br><br>
=== Active Effects/Abilities ===
===<div style="text-align:center"> Active Effects or Abilities </div>===
----
----


The following [[Attributes]] provide similar effects to active damage ''properties'':
The following [[Attributes]] provide similar effects to active properties:
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
Line 1,088: Line 1,668:
! Effect:
! Effect:
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of the Primordial Fire.png]]
| [[Bow of the Primordial Fire]]
| [[Bow of the Primordial Fire]]
| '''Fire Strike''' -  deals ''fire'' damage to a targeted creature when the bow is '''right-clicked''', '''4 minute cooldown''' (<u>damage scales with your [[Heavy Magic Missile]] damage</u>)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| 'Primordial Fire Missile' -  [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Heavy Magic Missile]] damage)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| [[Staff of the Primordial Fire]]
| ''SORCERER's Active Effect'':  '''Fire Shot''' - '''right-click''' the staff and '''left-click''' a target on screen to inflict single-target ''fire'' damage, '''4 minute cooldown''' (<u>damage scales with your [[Sudden Death Rune]] damage</u>)<br>-<br>''DRUID's Active Effect'':  '''Resistance''' - '''right-click''' the staff and '''left-click''' yourself or another player on screen to provide them with '''60 seconds of 10% resistance to all damage''', '''4 minute cooldown''' <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
| '''Mage's Active Effect''':  'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Sudden Death Rune]] damage)<br>-<br>'''Druid's Active Effect''':  'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
|-
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Sword of the Primordial Fire.png]]
| [[Sword of the Primordial Fire]]
| [[Sword of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:AXES of the Primordial Fire.png]]
| [[Axe of the Primordial Fire]]
| [[Axe of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mace of the Primordial Fire.png]]
| [[Mace of the Primordial Fire]]
| [[Mace of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:The Doomcaller.gif]]
| [[The Doomcaller]]
| '''Hellfire''' - [3 minute cooldown] <br>'''One-handed version:''' Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>'''Two-handed version:''' Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|}
|}
----
{{Back |category=Main Page}}

Latest revision as of 13:03, 18 August 2026

Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the SHIFT button at the same time. These come in the form of Strength, Dexterity, Intelligence (these are listed on item lists e.g. Armors), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.
Properties are similar to Attributes, but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every Demonbone Armor naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.




Speed

Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).

Players can increase their speed by wearing equipment with the Streamlined Attribute.
This list will show items which increase a player's movement speed as a property.

Image: Name: Speed increase:
Sylvan Leafband +2 Speed
Pegasus Helmet +3 Speed
Falcon Helmet +3 Speed
Faeryglow Legs +3 Speed
Falcon Armor +5 Speed
Falcon Ring +5 Speed
Falcon Necklace +5 Speed
Falcon Legs +4 Speed
Faeryglow Boots +40 Speed
Faeryglow Shoes +40 Speed
Falcon Boots +45 Speed
Tempest Boots +45 Speed
Pharaoh Ring +50 Speed on sand
Snow Boots +100 Speed on snow
Tortoise Boots +120 Speed on flooded floor tiles
Torn Quicksand Boots +220 Speed on quicksand
Sweet Puffer Meal +10 Speed (for 20 minutes)
Exquisite Sweet Puffer Meal +30 Speed (for 20 minutes)
File:Exquisite sweet puffer feast.png Exquisite Sweet Puffer Feast +50 Speed (for 20 minutes)
Time Ring +30 Speed (for 10 minutes)
Bag of Goodies +10 Speed (for 30 minutes)
Enchanted Witches Broom +40 Speed (for 20 minutes)
Ring of Purity +3 Speed (for 150 minutes, rechargeable)
Emberwake Ring +10 Speed (150 minutes, rechargeable)
Emberwake Tunic +3 Speed
Roc Feather +4 Speed
Great Quiver +4 Speed
Ent Legs +5 Speed
Helmet of Torment +5 Speed
Blessed Amulet +6 Speed
Adventurer Boots +10 Speed
Magician Boots +10 Speed
Panther Helmet +10 Speed
Angelic Plate Armor +10 Speed
Umbral Plate Armor +10 Speed
Nocturne Plate Armor +10 Speed
Legs of Torment +10 Speed
Armor of Torment +15 Speed
Skeleton Boots +20 Speed
Golden Boots +20 Speed
Ent Boots +25 Speed
Grim Boots +30 Speed
Revenant Boots +30 Speed
Magic Plate Boots +30 Speed
Webcrawler Boots +30 Speed
White Dress +30 Speed
Boots of Torment +30 Speed
Norae's Ritual Dress +35 Speed
Agavan Boots +40 Speed
Boots of Haste +40 Speed
Boots of Suffering +40 Speed
Deepshadow Boots +40 Speed
Santa's Boots +40 Speed
+100 Speed on snow
Quicksand Boots +40 Speed
+220 Speed on quicksand
Virulent Clawboots +40 Speed
Mephitic Clawboots +40 Speed
Angelic Boots +45 Speed
Umbral Boots +45 Speed
Nocturne Boots +45 Speed
Watcher Boots +45 Speed
Patched Boots +50 Speed
Boots of Agony +50 Speed




Damage Resistance

Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.

All Damage Resistance


Image: Name: All Damage Res %:
Barbel Feast 10% for 10 seconds after consumption
Exquisite Barbel Feast 25% for 10 seconds after consumption
Might Ring 20% for 20 charges or hits
Ring of Purity 1% for 150 minutes (rechargeable)
Staff of the Primordial Fire 10% for 1 minute (druid active ability with 4 min cooldown)
The Dawnbringer 1%
The Lightbane 1%
The Twilight 1%
The Apocalypse 1%
The Armageddon 1%
The Calamity 1%
Blessed Amulet 6%
Elven Amulet 5% for 50 charges or hits against all damage except curse, lifedrain and manadrain



Physical Resistance


Other ways of reducing physical damage:
Items with all damage resistance property.
Resistance (Physical) Attribute
Image: Name: Physical Res %:
Stone Skin Amulet 80% for 5 charges or hits
Deepshadow Amulet 40% for 3 charges or hits, recharges after 5 minutes
Protection Amulet 6% for 200 charges or hits
Emberwake Ring 3% for 150 minutes, rechargeable
Sapphire Amulet 4%
Warlord Helmet 1%
Infernoscale Helmet 1%
Golden Boots 1%
Hellforged Legs 1%
Agavan Boots 1%
Agavan Legs 1%
Mephitic Helmet 1%
Mephitic Armor 1%
Mephitic Legs 1%
Mephitic Clawboots 1%
Flaming Aegis 1%
Ward of Oblivion 1%
Infernoscale Legs 1%
Shield of the Ancients 2%
Infernoscale Armor 2%
Falcon Shield 2%
Boots of Suffering 2%
Helmet of Suffering 2%
Legs of Suffering 2%
Dwarven Armor 2%
Agavan Armor 2%
Hellforged Helmet 2%
Dwarven Legs 3%
Infernal Scaleplate 3%
Hellforged Armor 3%
Umbral Legs 3%
Nocturne Legs 3%
Angelic Legs 3%
Armor of Suffering 3%
Artifact of Penance 3%



Fire Resistance


Other ways of reducing fire damage:
Items with all damage resistance property.
Resistance (Fire) Attribute
Resistance (Elements) Attribute
Elemental Shield: Fire (druid spell)
Image: Name: Fire Res %:
Dragon Necklace 10% for 200 charges or hits
Emberwake Ring 3% for 150 minutes, rechargeable
Golden Boots 1%
Pyroweave Mask 1%
Blazefrost Scepter 1%
Infernoscale Helmet 1%
Celestial Veil 1%
Magic Plate Legs 1%
Emberwake Tunic 2%
Trinity Mask 2%
Infernoscale Armor 2%
Shield of Unseen Forces 2%
Infernoscale Legs 2%
Flaming Aegis 2%
Vanadinite Helmet 2%
Vanadinite Legs 2%
Vanadinite Armor 3%
Sunfire Robe 3%
Infernal Scaleplate 3%
Ward of Oblivion 3%
Dreadweave Robe 4%
Isingoma Sigil 4%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Energy Resistance


Other ways of reducing energy damage:
Items with all damage resistance property.
Resistance (Energy) Attribute
Resistance (Elements) Attribute
Elemental Shield: Energy (druid spell)
Image: Name: Energy Res %:
Strange Talisman 10% for 200 charges or hits
Isingoma Skirt 1%
Fluxweave Mask 1%
Tempest Boots 1%
Zephyr Wand 1%
Celestial Veil 1%
Falcon Ring 1%
Golden Boots 1%
Falcon Helmet 1%
Falcon Boots 1%
Falcon Bow 1%
Magic Plate Legs 1%
Shield of Unseen Forces 2%
Trinity Mask 2%
Falcon Armor 2%
Falcon Legs 2%
Falcon Wand 2%
Falcon Shield 2%
Isingoma Robe 2%
Falcon Necklace 4%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Poison Resistance


Other ways of reducing poison damage:
Items with all damage resistance property.
Resistance (Poison) Attribute
Resistance (Elements) Attribute
Elemental Shield: Poison (druid spell)
Image: Name: Poison Res %:
Silver Amulet 10% for 200 charges or hits
Ent Mask 1%
Celestial Veil 1%
Ent Armor 1%
Ent Legs 1%
Ent Boots 1%
Plaguespreader Robe 1%
Virulent Clawboots 1%
Mephitic Clawboots 1%
Golden Boots 1%
Magic Plate Legs 1%
Shield of Unseen Forces 2%
Fungi Shield 2%
Demonbone Armor 2%
Demonbone Boots 2%
Demonbone Helmet 2%
Demonbone Legs 2%
Observer Helmet 2%
Soulstealer Armor 2%
Virulent Legs 2%
Mephitic Legs 2%
Terra Mask 2%
Virulent Helmet 3%
Mephitic Helmet 3%
Webcrawler Shield 3%
Norae's Ritual Dress 3%
Terra Robe 3%
Virulent Armor 4%
Mephitic Armor 4%
Corrupted Staff 5%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Ice Resistance


Other ways of reducing ice damage:
Items with all damage resistance property.
Resistance (Ice) Attribute
Resistance (Elements) Attribute
Elemental Shield: Ice (druid spell)
Image: Name: Ice Res %:
Permafrost Robe 1%
Celestial Veil 1%
Zephyr Wand 1%
Blazefrost Scepter 1%
Hydroweave Mask 1%
Golden Boots 1%
Magic Plate Legs 1%
Icebound Helmet 1%
Shield of Unseen Forces 2%
Frostbind Legs 2%
Trinity Mask 2%
Icebound Legs 2%
Icebound Armor 3%
Snow Ravager Amulet 5%
Tidal Amulet 15%
Amulet of the Elements 20% after completing Enhancing the Amulet Quest



Death Resistance


Other ways of reducing death damage:
Items with all damage resistance property.
Resistance (Death) Attribute
Image: Name: Death Res %:
Deepshadow Boots 1%
Umbral Robe 1%
Pegasus Helmet 2%
Voodoo Wand 2%
Deepshadow Legs 2%
Soulstealer Armor 2%
Umbral Plate Armor 2%
Umbral Boots 2%
Nocturne Robe 2%
Deepshadow Mask 3%
Umbral Legs 3%
Umbral Helmet 3%
Nocturne Boots 3%
Nocturne Plate Armor 3%
Deepshadow Robe 4%
Umbral Platemail 4%
Nocturne Helmet 4%
Nocturne Legs 4%
Lich Grimoire 5%
Nocturne Platemail 6%
Artifact of Penance 6%



Holy Resistance


Other ways of reducing holy damage:
Items with all damage resistance property.
Resistance (Holy) Attribute
Image: Name: Holy Res %:
Celestial Veil 1%
Angelic Boots 1%
Faeryglow Shoes 1%
Angelic Helmet 2%
Faeryglow Legs 2%
Faeryglow Skirt 2%
Faeryglow Boots 2%
Angelic Plate Armor 2%
Angelic Legs 3%
Mirror Shield 3%
Angelic Platemail 4%



Curse Resistance


Other ways of reducing curse damage:
Items with all damage resistance property.
Resistance (Curse) Attribute
Divine Flame
When used on a player it increases their Curse Resistance by 15% (or 25% after completing the White Light Faction) for 30 seconds with a 60 second cooldown (30 second downtime).
Image: Name: Curse Res %:
Umbral Robe 1%
Chaos Shield 2%
Nocturne Robe 2%
Umbral Plate Armor 2%
Umbral Boots 2%
Nocturne Boots 3%
Umbral Legs 3%
Umbral Helmet 3%
Tome of Shadows 3%
Nocturne Plate Armor 3%
Umbral Platemail 4%
Nocturne Helmet 4%
Nocturne Legs 4%
Nocturne Platemail 6%
Artifact of Penance 9%



Lifedrain Resistance


Other ways of reducing lifedrain damage:
Items with all damage resistance property.
Resistance (Lifedrain) Attribute
Image: Name: Life-drain Res %:
Garlic Necklace 20% for 200 charges or hits
Skeleton Legs 1%
Revenant Legs 1%
Skeleton Boots 1%
Revenant Boots 1%
Skeleton Mask 2%
Revenant Mask 2%
Angelic Boots 2%
Pharaoh Boots 2%
Skeleton Armor 3%
Revenant Armor 3%
Pharaoh Helmet 3%
Angelic Helmet 4%
Pumpkin Armor 5%
Emerald Mask 5%
Norae's Ritual Dress 5%
Angelic Platemail 6%
Necromantic Bloodkilt 6%
Pharaoh Armor 8%
Necromantic Bloodrobe 10%



Manadrain Resistance


Other ways of reducing manadrain:
Items with all damage resistance property.
Amplify Magic Shield Attribute
Image: Name: Manadrain Res %:
Bronze Amulet 20% for 200 charges or hits
Arcane Shoes 1%
Faeryglow Shoes 1%
Arcane Kilt 2%
Arcane Cowl 3%
Fungi Shield 3%
Grim Boots 3%
Arcane Robe 4%
Grim Legs 5%
Celestial Veil 5%
Pharaoh Robe 6%
Magic Cloak 10%




Magic Level


Only 2 items can be used to increase your Magic Level, the 2 wands below are actually 0 Def shields and work for all vocations.

Image: Name: ML increase:
Magic Wand +1 ML
Ritual Wand +1 ML



Health Increase

Players can increase their health pool size by wearing equipment with the Vitality Attribute.
This list will show items with properties which increase your total HP.

Image: Name: HP increase:
Magician Legs +5 HP
Magician Hood +5 HP
Falcon Wand +10 HP
Necromantic Bloodkilt +10 HP
Necromantic Bloodrobe +10 HP
Pharaoh Robe +10 HP
Revenant Mask +10 HP
Revenant Armor +15 HP
Revenant Legs +10 HP
Revenant Boots +10 HP
Magician's Staff +50 HP
Staff of the Primordial Fire +50 HP
Blazefrost Scepter +55 HP



Mana Increase

Players can increase their mana pool size by wearing equipment with the Intellect Attribute.
This list will show items with properties which increase your total Mana.

Image: Name: Mana
increase:
Grim Boots +30 mana
Watcher Boots +30 mana
Pharaoh Robe +30 mana
Grim Legs +50 mana
Boots of Agony +50 mana
Helmet of Agony +75 mana
Faeryglow Shoes +100 mana
Falcon Wand +300 mana
Celestial Veil +500 mana




Other Properties

These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.

Other Passive Properties


The following Attributes provide similar effects to passive damage properties:

  • Reflect - some physical dmg reflected back (some shields)
  • Gouge - chance to deal additional physical dmg over time (some melee weapons)
  • Vampirism - chance to deal additional life-drain damage and heal yourself (some swords)
  • Blood Worm - chance to deal additional physical and life-drain damage over time (Blood Mace)
  • Plague - chance to deal additional poison damage over time (some melee weapons)
  • Cursed - chance to deal additional death damage on hit (some melee weapons)
  • Frost Strike - chance to deal additional ice damage on hit (some melee weapons)
  • Flame Strike - chance to deal additional fire damage on hit (some melee weapons)
  • Electrified - chance to deal additional energy damage on hit (some melee weapons)


These items have such properties naturally:

Image: Name: Effect:
Poisoned Bow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
Envenomed Crossbow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
The Sky Piercer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greataxe Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greathammer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greatsword Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Crossbow Poison - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 poison damage
Frostwind Frost - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
Shakirian Bow Electrify - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 energy damage
Chaos Shield Living Curse - 10% chance to trigger when a creature attacks you with a physical attack, deals 5-60 curse damage to the creature (does not work on players)
Thunder Hammer Energy Strike - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula)
Ignited Bow Burn - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 fire damage
Flaming Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
Blazing Crossbow Burn - inflicts a burning effect on your target when using Bolts, starting at 15 damage and counting down, for a total of 120 fire damage
Fiery Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
Crystallized Crossbow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
Crystallized Bow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
Vampiric Bow Lifedrain Shot - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.
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Vampiric Shot - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Axe Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
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Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Mace Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
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Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Sword Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
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Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Ancient Crossbow Death - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 death damage
Sword of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Axe of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Mace of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Bow of the Primordial Fire Fast Hand - 2% chance to hit twice in one turn.
Sharpshooter - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.
Primordial Burn - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Meteorite Axe Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Hammer Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Sword Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Crossbow Lightning Strike - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
Bow of Judgement Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
Triangle Star Bow Fast Hand - 5% chance to hit twice in one turn.
Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
Shadowfall Crossbow Death Strike - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
Sacred Arbalest Holy Strike - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
The Annihilator Fast Hand - 10% chance to hit twice in one turn.
Piercing - This weapon's attacks ignore the target's armor.

This weapon can only be used by players who have completed the Demonic Faction.
The Calamity Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
The Apocalypse Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
The Armageddon Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
Ward of Oblivion Demonic Wrath - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.

This weapon can only be used by knights who have completed the Demonic Faction.



Active Effects or Abilities


The following Attributes provide similar effects to active properties:


These items have such properties naturally:

Image: Name: Effect:
Bow of the Primordial Fire 'Primordial Fire Missile' - [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Heavy Magic Missile damage)

Only players who have completed the Archini Faction can use this property!
Staff of the Primordial Fire Mage's Active Effect: 'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Sudden Death Rune damage)
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Druid's Active Effect: 'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage

Only players who have completed the Archini Faction can use these properties!
Sword of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

Axe of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

Mace of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

The Doomcaller Hellfire - [3 minute cooldown]
One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500).
Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).

This weapon can only be used by players who have completed the Demonic Faction.

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