Difference between revisions of "Dwarf Geomancer"
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{{Monster| | {{Monster| | ||
name=Dwarf Geomancer| | name=Dwarf Geomancer| | ||
class=Humanoid (Dwarf)| | |||
image=[[File:Dwarfgeomancer.gif]]| | image=[[File:Dwarfgeomancer.gif]]| | ||
hp=380| | hp=380| | ||
| Line 7: | Line 7: | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
abilities=Melee (0-100), | abilities=Melee (0-100), Manadrain (49-80), Ranged (Stone) (50-110), Fast Self Healing| | ||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Fire, <span style="color: #00ff00">Poison</span>| | |||
task=1000 ([[Item Tasks]])| | task=1000 ([[Item Tasks]])| | ||
est_max_damage=220+| | est_max_damage=220+| | ||
sounds="Earth is the strongest element."; "Dust to dust.".| | sounds="Earth is the strongest element."; "Dust to dust.".| | ||
note=A good creature for | note=A good creature for Archers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use [[Wooden Spear]]s on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Dwarf Geomancers heal very often.| | ||
strategy_knights=With 75/75 skills and level 40+ you can let them run in a spot where they cannot move (like the treasure room entrance in circle room) or a corner and melee them to death, before they run into a bunch of other creatures.| | |||
strategy_mages=Mages of level 45+ should use 1-2 SD shots fast on these creatures since they heal a lot and have very strong | strategy_mages=Mages of level 45+ should use 1-2 SD shots fast on these creatures since they heal a lot and have very strong manadrain.| | ||
strategy_archers=It's recommended to use bolts and hmms or SD's at a low level, because they heal very often.| | |||
skinnable=[[File:Dwarf Beard.png|link=http://wiki. | skinnable=[[File:Dwarf Beard.png|link=http://wiki.medivia.online/Dwarf_Beard]] [[Dwarf Beard]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]| | ||
location=[[Cirone|Cirone Dwarf Mine]], [[Dwarf Hell Quest]]| | |||
location=[[Cirone|Cirone Dwarf Mine]]| | |loot_very_common=[[File:Gold Coin.gif|link=Gold Coin]] [[File:Leather Boots.png|link=Leather Boots]] [[File:Studded legs.png|link=Studded Legs]] [[File:Pear.gif|link=Pear]] [[File:White Mushroom.png|link=White Mushroom]] | ||
|loot_common=[[File:Blank Rune.gif|link=Blank Rune]] | |||
|loot_uncommon=[[File:Magic Lightwand.gif|link=Magic Light Wand]] | |||
|loot_semi-rare=[[File:Clerical Mace.png|link=Clerical Mace]] [[File:Spellbook.gif|link=Spellbook]] [[File:Small Sapphire.gif|link=Small Sapphire]] [[File:Red Spellwand.gif|link=Red Spellwand]] | |||
|loot_rare= | |||
|loot_very_rare=[[File:Dwarven Ring.png|link=Dwarven Ring]] [[File:Dwarven Tome.png|link=Dwarven Tome]] [[File:Perch Meal Recipe.png|link=Exquisite Bluegill Feast]] | |||
|loot_extremely_rare=| | |||
}} | }} | ||
Latest revision as of 21:06, 17 January 2026
| Abilities: | Melee (0-100), Manadrain (49-80), Ranged (Stone) (50-110), Fast Self Healing | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | Humanoid (Dwarf) | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 220+ | ||||||||||
| Immune To: | Fire, Poison | ||||||||||
| Sounds: | "Earth is the strongest element."; "Dust to dust.". | ||||||||||
| Task: | 1000 (Item Tasks) | ||||||||||
| Note: | A good creature for Archers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use Wooden Spears on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Dwarf Geomancers heal very often. | ||||||||||
| Strategy: |
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| Loot: |
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| Skinnable: | |||||||||||
| Location: | Cirone Dwarf Mine, Dwarf Hell Quest |
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